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  • Jun 29, 2025
    YungThuggaDaGoat

    Xeno X has the greatest open world to this day

    Nothing really like it. Specially after getting your flight license for Skells,

    Ngl XCX for me has had the highest learning curve. Xenoblade always been wonky in terms of how far you can push your character to break the game, but seems to be the way they want you to play this game in particular. I like a good slugfest, don’t like 1 shot builds, but unless you invest in the limited ways to completely nullify damage, when you’re tyrant hunting, they will just wipe you and your party out in 1 shot.

  • Mr Diablo

    I want that too, but the gaming community would turn that sweaty, so I question how casual multiplayer would come back.

    Rank and unranked modes have to be equally fun. Halo did it well with custom games

  • Jun 29, 2025
    KingOfPop

    Spent some time this weekend trying Breath of the Wild for the first time.

    I absolutely refuse to believe this is the game that got the hype it did for the last X years

    i'm also playing it for the first time and getting towards the end and i agree. i'd still probably give it a 8/10 or something, so i'm enjoying my time, but it's nowhere near what i expected. i genuinely find the open world to be pretty barren and uninteresting to explore. some of the puzzles are a fun challenge but others are so simple that they just feel like a waste of time. the story is whatever tbh. i can see why this game was revered so highly upon release, especially for people who've played zelda's before, but it's my first zelda and i've played countless open world games that feel the same. there is a level of creative freedom that is pretty special though

  • BLACK ☭
    Jun 29, 2025

    Madden 07 is the greatest video game of all time

  • BLACK ☭
    Jun 29, 2025

    Cyberpunk 2077 is the greatest video game of all time

  • BLACK ☭
    Jun 29, 2025

    Godfather 2 is the greatest video game of all time

  • BLACK ☭
    Jun 29, 2025
    ·
    1 reply

    Transformers (PS2) is the greatest video game of all time

  • Jun 29, 2025
    ·
    1 reply
    BLACK

    Transformers (PS2) is the greatest video game of all time

    Which one?

  • Jun 29, 2025
    ·
    1 reply

    The gameplay loop of attacking, dodging, and being mindful of your stamina bar in Soulslike games has gotten stale and repetitive af

  • Jun 29, 2025

    Niko Belic is still the best GTA protagonist despite GTA 4 being the redheaded step child of the series

  • Jun 29, 2025

    A good majority of Nintendo games are one play classics with no replay value

  • Jun 29, 2025
    ·
    2 replies

    Tekken would have been better if they ended the Mishima Saga at Tekken 5

  • Jun 30, 2025
    katherine world

    COD has been terrible since Black Ops 2

    zombies still fye

  • Jun 30, 2025
    ASAKI

    kingdom hearts f***ing sucks

    post ya address

  • Jun 30, 2025

    WoW is the greatest game of all time
    halo reach is the best halo multiplayer experience
    guitar hero is the best arcade game

  • Jun 30, 2025
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    edited
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    5 replies

    Story and narrative are the least important part of a game

    Games are meant to be played. Your fingers are meant to press the buttons in increasingly difficult and complex ways. Your brain is meant to intuit and master the systems and puzzles. It’s meant to be something you drive forward, something that will stand still if you don’t push it harder and harder. There is nothing worse than games that are meant to be “experiences” that you just sit back and watch.

    Bloodborne is the platonic ideal for a video game (NOT A HOT TAKE). Every single input is deliberate and connected.

    For this reason I dislike games like last of us, bioshock, rdr2. I don’t like going along with a big arcing story, it feels unsatisfying and unearned

  • BLACK ☭
    Jun 30, 2025
    ·
    1 reply
    Deliveranze

    Which one?

    the good one

  • Jun 30, 2025

    The existence of Chrono Cross pisses me off. S*** is ass and unnecessary.

  • BLACK ☭
    Jun 30, 2025
    American Patriot

    Story and narrative are the least important part of a game

    Games are meant to be played. Your fingers are meant to press the buttons in increasingly difficult and complex ways. Your brain is meant to intuit and master the systems and puzzles. It’s meant to be something you drive forward, something that will stand still if you don’t push it harder and harder. There is nothing worse than games that are meant to be “experiences” that you just sit back and watch.

    Bloodborne is the platonic ideal for a video game (NOT A HOT TAKE). Every single input is deliberate and connected.

    For this reason I dislike games like last of us, bioshock, rdr2. I don’t like going along with a big arcing story, it feels unsatisfying and unearned

    interesting take fam

  • Jun 30, 2025
    American Patriot

    Story and narrative are the least important part of a game

    Games are meant to be played. Your fingers are meant to press the buttons in increasingly difficult and complex ways. Your brain is meant to intuit and master the systems and puzzles. It’s meant to be something you drive forward, something that will stand still if you don’t push it harder and harder. There is nothing worse than games that are meant to be “experiences” that you just sit back and watch.

    Bloodborne is the platonic ideal for a video game (NOT A HOT TAKE). Every single input is deliberate and connected.

    For this reason I dislike games like last of us, bioshock, rdr2. I don’t like going along with a big arcing story, it feels unsatisfying and unearned

    This is why Super Metroid was so important. Took the concept of "pure cinema" and applied it to the videogame medium.

  • Jun 30, 2025
    BLACK

    the good one

    I agree

  • Jun 30, 2025
    American Patriot

    Story and narrative are the least important part of a game

    Games are meant to be played. Your fingers are meant to press the buttons in increasingly difficult and complex ways. Your brain is meant to intuit and master the systems and puzzles. It’s meant to be something you drive forward, something that will stand still if you don’t push it harder and harder. There is nothing worse than games that are meant to be “experiences” that you just sit back and watch.

    Bloodborne is the platonic ideal for a video game (NOT A HOT TAKE). Every single input is deliberate and connected.

    For this reason I dislike games like last of us, bioshock, rdr2. I don’t like going along with a big arcing story, it feels unsatisfying and unearned

    Yup. The best video games to me are the ones where im most engaged with the gameplay. If my hands are off the controller then its not a game.

  • Jun 30, 2025
    ·
    1 reply
    Unforgivable

    The gameplay loop of attacking, dodging, and being mindful of your stamina bar in Soulslike games has gotten stale and repetitive af

    Khazan was a breath of fresh air and had traditional soulslike players scratching their heads cus they don’t know how to be aggressive and get on some ass

  • American Patriot

    Story and narrative are the least important part of a game

    Games are meant to be played. Your fingers are meant to press the buttons in increasingly difficult and complex ways. Your brain is meant to intuit and master the systems and puzzles. It’s meant to be something you drive forward, something that will stand still if you don’t push it harder and harder. There is nothing worse than games that are meant to be “experiences” that you just sit back and watch.

    Bloodborne is the platonic ideal for a video game (NOT A HOT TAKE). Every single input is deliberate and connected.

    For this reason I dislike games like last of us, bioshock, rdr2. I don’t like going along with a big arcing story, it feels unsatisfying and unearned

    Everything before bloodborne sloppy is objectively true

  • Jun 30, 2025

    Season 2 of Tekken 8 is definitely controversial and definitely can be a headache, but I think many players (mostly the competitive ones) blow things out of proportion. The game has issues that need to be addressed, but SF6 has many similar issues and doesn’t get talked about.

    We’ve been dealing with throw loops since launch and the overall staleness of the meta and its mechanics go unchanged

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