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  • Jan 20, 2020
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    1 reply
    barrymc

    "Once we're in the water, Elori could use his wind to push us to the shore. This ship is huge, there have to be life jackets around her somewhere."

    Barry gets up and moves towards the rest of the party.

    Barry moves down the hallway.

    Turn 1 D12

    Porter Dexterity Saving Throw (d20): 17

    Porter manages to keep standing.

    Biz Dexterity Saving Throw (d20): 17

    The shaking of the ship doesn't faze Biz much, his heavily build is easily able to whitstand it.

    Kuniva Dexterity Saving Throw (d20): 6

    Kuniva get's thrown onto the floor.

    Eye-Kyu Dexterity Saving Throw (d20): 2

    Eye-Kyu who already stood up preparing to go to his comrades get's thrown onto his bed again.

    After recovering they all meet up in the hallway near Fougere.
    Porter hears Barrys idea "You're right, normally they're stowed somewhere. Check the toilets and the hospital wards, there should be some around there... I remember I was on a ship once and they told us that in case of an emergency and if we weren't in our rooms, there would be some tools in the toilets"
    Eye-Kyu worried "If... they haven't been taken by the former crew already... we don't know what happened to them..."

    It's now Eloris's Turn
    Make a Dexterity Saving Throw (d20) before you state your Turn.

    @Ignance_ @Odeon @barrymc @LuJo

  • Jan 20, 2020
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    1 reply
    Ethic

    Barry moves down the hallway.

    Turn 1 D12

    Porter Dexterity Saving Throw (d20): 17

    Porter manages to keep standing.

    Biz Dexterity Saving Throw (d20): 17

    The shaking of the ship doesn't faze Biz much, his heavily build is easily able to whitstand it.

    Kuniva Dexterity Saving Throw (d20): 6

    Kuniva get's thrown onto the floor.

    Eye-Kyu Dexterity Saving Throw (d20): 2

    Eye-Kyu who already stood up preparing to go to his comrades get's thrown onto his bed again.

    After recovering they all meet up in the hallway near Fougere.
    Porter hears Barrys idea "You're right, normally they're stowed somewhere. Check the toilets and the hospital wards, there should be some around there... I remember I was on a ship once and they told us that in case of an emergency and if we weren't in our rooms, there would be some tools in the toilets"
    Eye-Kyu worried "If... they haven't been taken by the former crew already... we don't know what happened to them..."

    It's now Eloris's Turn
    Make a Dexterity Saving Throw (d20) before you state your Turn.

    @Ignance_ @Odeon @barrymc @LuJo

    1d20 = 16

    I’ll look to regroup with D12 from my room

  • Jan 20, 2020
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    edited
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    1 reply
    Ignance

    1d20 = 16

    I’ll look to regroup with D12 from my room

    Elori regroups with Fougere and D12 in the hallway.
    Kuniva asks him "So... what do you think about Barrys plan of you launching us outta here?"

    Coochiemane Initiative Roll (d20) 7
    Tariq Initiatve Roll (d20): 9

    Tariq finally manages to get Coochiemane out of bed, the both join the chaos.

    Initiative Rolls

    Octopus: 18
    Odeon: 15
    Fougere: 15
    Barry: 10
    Tariq: 9
    Coochiemane: 7
    D12: 3
    Ignance: 1

    Turn 2 Octopus (Actually Turn 3 but nvm)

    Just a second later the ship begins to shake heavily again.

    The hammering intensifies until it stops for a moment.
    Then everyone on the Survivor Deck hears an awful sounding noise of metal creaking. First only coming from the direction the provisions were stored, it feels like something is bashing into the walls of those rooms. Then, moments later one of the tentacles finds it's way through the hole that the trail of blood was leading to, it trashes around wildly.

    Everyone in 10 feet reach, or who passes by a tentacle (5ft) has to make a Dexterity Saving Throw

    In this case Odeon and Porter

    Porter Dexterity Saving Throw (d20): 19

    Porter notices the tentacle who's snuck to the open hole in the hull in time and dodges it "It's inside!!!"

    Biz shouting "We're f***ed, we're so f***ed!!!"
    Kunvia also shouting as to not having his voice drowned by the immensely loud noise around them "We need to follow the f***ing plan and get out of here! Else someone will die!"

    From the noises you're hearing you're pretty sure that it's also trying to break through and crush the ship farther ahead.

    Barry sees the same thing happening on the front side of the boat, the already tilted ship get's pierced on the portside by another tentacle. Water is starting to seep through the hole.
    The tentacle up front is covering the stairs to the tank top where the engine room is in.
    Moving over the water counts as difficult terrain, costing you twice the movement
    (You don't need to repeat the Dex Saving Throw to keep balance this round)

    It's now Odeons Turn

    @Odeon @Ignance_ @barrymc @LuJo

  • Jan 20, 2020
    barrymc

    "Once we're in the water, Elori could use his wind to push us to the shore. This ship is huge, there have to be life jackets around her somewhere."

    Barry gets up and moves towards the rest of the party.

    “Sounds like a plan. At the same time some of us can use a hole in the ship to fire at the octopus from a save spot.”

    I think for a second.

    “Let’s first get the non-untouched out.”

  • Jan 20, 2020
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    1 reply

    3+5

    “Fuck!”

  • Jan 20, 2020
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    1 reply
    Odeon

    3+5

    “Fuck!”

    The tentacle nearby slaps Odeon he can feel the enormous weight of the creature behind it.

    Damage Roll (2d6): 5+2 = 7

    Odeon takes 7 Bludgeoning Damage from the hazard
    (Will update HP as soon as I get to the Laptop)

    Anything else you do?

  • Jan 20, 2020
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    edited
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    1 reply

    I attack it with my rapier while making ninja sounds

    9+7
    6+3+5 damage

    Another time
    18+7
    4+3+5 damage

    Edit: nvm Ill attack it a 3rd time as well

    14+2 with the knife
    3+1 damage

    “We should already get some holes in the side for when Barry get’s here. Are there any lifejackets? Normally every room has at least one in a ship!”

  • Jan 20, 2020
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    1 reply
    Ethic

    The tentacle nearby slaps Odeon he can feel the enormous weight of the creature behind it.

    Damage Roll (2d6): 5+2 = 7

    Odeon takes 7 Bludgeoning Damage from the hazard
    (Will update HP as soon as I get to the Laptop)

    Anything else you do?

    ehm I use that reaction which halves my damage, Uncanny Dodge

  • Jan 20, 2020
    Ethic

    Elori regroups with Fougere and D12 in the hallway.
    Kuniva asks him "So... what do you think about Barrys plan of you launching us outta here?"

    Coochiemane Initiative Roll (d20) 7
    Tariq Initiatve Roll (d20): 9

    Tariq finally manages to get Coochiemane out of bed, the both join the chaos.

    Initiative Rolls

    Octopus: 18
    Odeon: 15
    Fougere: 15
    Barry: 10
    Tariq: 9
    Coochiemane: 7
    D12: 3
    Ignance: 1

    Turn 2 Octopus (Actually Turn 3 but nvm)

    Just a second later the ship begins to shake heavily again.

    The hammering intensifies until it stops for a moment.
    Then everyone on the Survivor Deck hears an awful sounding noise of metal creaking. First only coming from the direction the provisions were stored, it feels like something is bashing into the walls of those rooms. Then, moments later one of the tentacles finds it's way through the hole that the trail of blood was leading to, it trashes around wildly.

    Everyone in 10 feet reach, or who passes by a tentacle (5ft) has to make a Dexterity Saving Throw

    In this case Odeon and Porter

    Porter Dexterity Saving Throw (d20): 19

    Porter notices the tentacle who's snuck to the open hole in the hull in time and dodges it "It's inside!!!"

    Biz shouting "We're f***ed, we're so f***ed!!!"
    Kunvia also shouting as to not having his voice drowned by the immensely loud noise around them "We need to follow the f***ing plan and get out of here! Else someone will die!"

    From the noises you're hearing you're pretty sure that it's also trying to break through and crush the ship farther ahead.

    Barry sees the same thing happening on the front side of the boat, the already tilted ship get's pierced on the portside by another tentacle. Water is starting to seep through the hole.
    The tentacle up front is covering the stairs to the tank top where the engine room is in.
    Moving over the water counts as difficult terrain, costing you twice the movement
    (You don't need to repeat the Dex Saving Throw to keep balance this round)

    It's now Odeons Turn

    @Odeon @Ignance_ @barrymc @LuJo

    “Seems to be no other alternative.” Elori shrugs, using the wall for support

  • Jan 20, 2020
    Odeon

    ehm I use that reaction which halves my damage, Uncanny Dodge

    Sorry this is not possible in this case, as it's damage resulting out of a failed Saving Throw. Uncanny Dodge can only half damage which is targeted directly at you (Hit Rolls or Targeted Spells).
    (There's another Feat that allows Rogues to cut the Damage from Saving Throws in half tho.)

    Odeon Stats: Health Points: 27/45

  • Jan 20, 2020
    ·
    1 reply
    Odeon

    I attack it with my rapier while making ninja sounds

    9+7
    6+3+5 damage

    Another time
    18+7
    4+3+5 damage

    Edit: nvm Ill attack it a 3rd time as well

    14+2 with the knife
    3+1 damage

    “We should already get some holes in the side for when Barry get’s here. Are there any lifejackets? Normally every room has at least one in a ship!”

    Initiative Rolls

    Octopus: 18
    Odeon: 15
    Fougere: 15
    Barry: 10
    Tariq: 9
    Coochiemane: 7
    D12: 3
    Ignance: 1

    Odeon runs up to the nearest tentacle and unleashes a deadly seeming barrage of attacks. Oddly, other than with Barry**s acidious strike, the wounds he inflicted don't stay, they close immediatly. It looks like normal attacks won't be able to hurt this being. Odeon** knows he's seen this phenomena before...

    Do you use your movement to run somewhere else or do you stay in front of the tentacle?

    It's Fougeres Turn also

    @LuJo @Odeon @Ignance_ @barrymc

  • Jan 20, 2020
    Ethic

    Initiative Rolls

    Octopus: 18
    Odeon: 15
    Fougere: 15
    Barry: 10
    Tariq: 9
    Coochiemane: 7
    D12: 3
    Ignance: 1

    Odeon runs up to the nearest tentacle and unleashes a deadly seeming barrage of attacks. Oddly, other than with Barry**s acidious strike, the wounds he inflicted don't stay, they close immediatly. It looks like normal attacks won't be able to hurt this being. Odeon** knows he's seen this phenomena before...

    Do you use your movement to run somewhere else or do you stay in front of the tentacle?

    It's Fougeres Turn also

    @LuJo @Odeon @Ignance_ @barrymc

    I run back to the group and stand next to porter
    "What the f***, did yall see that? This ain't good!"

  • Jan 21, 2020
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    1 reply

    "Fuck let me this try this out on it" I cast guiding bolt on nearest tentacle, and move in Barry's direction as much as possible

  • Jan 21, 2020
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    1 reply
    LuJo

    "Fuck let me this try this out on it" I cast guiding bolt on nearest tentacle, and move in Barry's direction as much as possible

    Make a Ranged Spell Attack (Roll a d20 and add your Spell Modifier)

    Roll 4d6 Damage (In case you hit)

  • Jan 21, 2020
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    1 reply
    Ethic

    Make a Ranged Spell Attack (Roll a d20 and add your Spell Modifier)

    Roll 4d6 Damage (In case you hit)

    13+3=16
    4+6+5+3=18

  • Jan 21, 2020
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    2 replies
    LuJo

    13+3=16
    4+6+5+3=18

    Fougere focuses his energy and sends a streak of white glistening light at the nearest tentacle. It seems to have some effect, as part of it's flesh is singed away and the octopus immediatly retracts that tentacle to the exterior again. Barry also sees the tentacle near him wince, also moving back some feet.
    The whole octopus is shimmering in a faint dim glitter, the next attack made on him is with advantage
    @LuJo Do you move anywhere before the end of your turn?

    Octopus: 18
    Odeon: 15
    Fougere: 15
    Barry: 10
    Tariq: 9
    Coochiemane: 7
    D12: 3
    Ignance: 1

    It's now Barrys Turn

    @barrymc @LuJo @Ignance_ @Odeon

  • Jan 22, 2020
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    1 reply

    Barry moves to the hospital ward.

    If I can still use an action, Barry searches for life jackets (Investigation d20: 15).

  • Jan 22, 2020
    barrymc

    Barry moves to the hospital ward.

    If I can still use an action, Barry searches for life jackets (Investigation d20: 15).

    Nah, you'll only get to the survivors toilet with Dash as an action. Is that fine?

  • Jan 22, 2020
    ·
    1 reply
    Ethic

    Fougere focuses his energy and sends a streak of white glistening light at the nearest tentacle. It seems to have some effect, as part of it's flesh is singed away and the octopus immediatly retracts that tentacle to the exterior again. Barry also sees the tentacle near him wince, also moving back some feet.
    The whole octopus is shimmering in a faint dim glitter, the next attack made on him is with advantage
    @LuJo Do you move anywhere before the end of your turn?

    Octopus: 18
    Odeon: 15
    Fougere: 15
    Barry: 10
    Tariq: 9
    Coochiemane: 7
    D12: 3
    Ignance: 1

    It's now Barrys Turn

    @barrymc @LuJo @Ignance_ @Odeon

    I continue in Barry's direction

  • Jan 22, 2020
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    edited
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    1 reply
    LuJo

    I continue in Barry's direction

    Octopus: 18
    Odeon: 15
    Fougere: 15
    Barry: 10
    Tariq: 9
    Coochiemane: 7
    D12: 3
    Ignance: 1

    Fougere and Barry move towards the hospital ward.

    Tariq and Coochiemane follow Porters advice and check out the nearby toilets.

    Tariq Investigation (Intelligence) Roll (d20): 17
    Coochiemane Investigation (Intelligence) Roll (d20): 15

    Both of them each find two life jackets (4 in total).

    Tariq over the radio "You were right, there's some in the toilets! We head back towards y'all now!"
    Coochiemane a bit pissed "I'm too tired to be hauling all this stuff..."

    Turn 3 D12

    Porter sighs in relief "Great! Get that over here! We heads towards Barry"

    It's Ignance Turn now

    @barrymc @Ignance_ @Odeon @LuJo

  • Jan 22, 2020
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    1 reply
    Ethic

    Octopus: 18
    Odeon: 15
    Fougere: 15
    Barry: 10
    Tariq: 9
    Coochiemane: 7
    D12: 3
    Ignance: 1

    Fougere and Barry move towards the hospital ward.

    Tariq and Coochiemane follow Porters advice and check out the nearby toilets.

    Tariq Investigation (Intelligence) Roll (d20): 17
    Coochiemane Investigation (Intelligence) Roll (d20): 15

    Both of them each find two life jackets (4 in total).

    Tariq over the radio "You were right, there's some in the toilets! We head back towards y'all now!"
    Coochiemane a bit pissed "I'm too tired to be hauling all this stuff..."

    Turn 3 D12

    Porter sighs in relief "Great! Get that over here! We heads towards Barry"

    It's Ignance Turn now

    @barrymc @Ignance_ @Odeon @LuJo

    I will tail Porter towards Barry silently

  • Jan 22, 2020
    ·
    1 reply
    Ignance

    I will tail Porter towards Barry silently

    Silent What for?

    Octopus: 18
    Odeon: 15
    Fougere: 15
    Barry: 10
    Tariq: 9
    Coochiemane: 7
    D12: 3
    Ignance: 1

    Turn 4 Octopus

    Everyone hears a loud creaking sound again, once again the ship shakes violently.

    @Odeon @Ignance_ @barrymc @LuJo

    Everyone makes a Dexterity Saving Throw (d20) at the start of his turn

    Fougere sees one of the tentacles break through the center of the ship, it's thrashing around in the large hall in the middle.
    Odeon also spots another tentacle destroying the walls of the freezer compartment and making it's way into the interior through one of the survivor quarters.
    More water begins to seep into the ship and fill the space near the port side.

    It's now Odeons Turn

  • Jan 22, 2020

    8 +5 dex

  • Jan 22, 2020
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    1 reply

    I summon a flaming sphere next to the tentacle. Then I follow the rest with a dash

  • Jan 22, 2020

    Dexterity Saving Throw d20: 18

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