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  • Sep 11, 2023
    LD

    If the game exist I want to play it . Like really . Destiny 1 I played some at launch then fell off but one thing I can never speak ill of is the gunplay

  • Sep 11, 2023
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    1 reply

    Been playing this and it feels very linear; go to X talk to Y, go to X find Y

    Without a true sense of exploration (e.g. on planets) and the endless loading screens I've been finding it hard to "get hooked"

    Gunplay is still surprisingly decent & the political undertones are solid and not crude/amateurish like most games

  • Sep 11, 2023
    LD

    Been playing this and it feels very linear; go to X talk to Y, go to X find Y

    Without a true sense of exploration (e.g. on planets) and the endless loading screens I've been finding it hard to "get hooked"

    Gunplay is still surprisingly decent & the political undertones are solid and not crude/amateurish like most games

    The freedom is about how you approach many things but I could understand someone being gassed of the persuade , kill , talk to loop

  • Sep 11, 2023
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    1 reply
    papawheely

    It really just depends on your parameters of what makes up gunplay. If you’re just looking at pure gun/gun interaction in combat then yes it’s p good but I’m factoring in a lot more like the entire sandbox + how you attain those guns + how those guns are used in the sandbox (I.e. does everyone spawn w the same weapons vs does everyone have loadouts) + grenades + melees + extra gimmicky s*** like your abilities in Destiny

    And it falls very flat for me in that big picture tbh

    I’m only talking about how guns look and feel when you shoot them. Character movement also comes into play.

    That’s all destiny has going for it.

    All that other stuff you described sounds like general game design outside of the actual guns themselves.

    If we could move and shoot destiny style in Starfield this would be top 10 all time nfs

  • Sep 11, 2023
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    1 reply

    Why am I allowed to walk into any building without alerting guards or security. Kinda atmo breaking

  • Sep 11, 2023
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    1 reply
    papawheely

    It really just depends on your parameters of what makes up gunplay. If you’re just looking at pure gun/gun interaction in combat then yes it’s p good but I’m factoring in a lot more like the entire sandbox + how you attain those guns + how those guns are used in the sandbox (I.e. does everyone spawn w the same weapons vs does everyone have loadouts) + grenades + melees + extra gimmicky s*** like your abilities in Destiny

    And it falls very flat for me in that big picture tbh

    Well yeh i was strictly speaking gunplay

    Its not a arena shooter so i dont see a point to even mention spawning with same loadout. Everything else u mention, sandbox, yh its fkn broken and doesnt take skill

  • Sep 11, 2023
    HaroldsChicken

    New game plus people we keep the skills we are invested in right ?

    Yes

  • Sep 11, 2023
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    1 reply
    Faith

    Why am I allowed to walk into any building without alerting guards or security. Kinda atmo breaking

    Can you give an example of a building you don’t feel you should be able to walk into ? I feel like most of the time I can enter somewhere it’s because a sidequest is there

  • Sep 11, 2023
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    1 reply
    HaroldsChicken

    Can you give an example of a building you don’t feel you should be able to walk into ? I feel like most of the time I can enter somewhere it’s because a sidequest is there

    Any building with a restricted access section. every ryujin mission im walking into places I shouldn’t be and not getting caught

  • Sep 11, 2023
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    1 reply
    Faith

    Any building with a restricted access section. every ryujin mission im walking into places I shouldn’t be and not getting caught

    The ryujin ones it often depends on the floor . Especially later ones can get caught and have have to persuade them to not escalate . I’ve had to get clearance for various ryujin ones

  • Sep 11, 2023
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    1 reply
    HaroldsChicken

    The ryujin ones it often depends on the floor . Especially later ones can get caught and have have to persuade them to not escalate . I’ve had to get clearance for various ryujin ones

    I’m on Project Dominion atm

  • Sep 11, 2023
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    1 reply
    Faith

    I’m on Project Dominion atm

    Depending on what part of it you are at you are kind of certified

  • Sep 11, 2023
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    1 reply
    HaroldsChicken

    Depending on what part of it you are at you are kind of certified

    Funny enough this the first mission im considered trespassing

  • Sep 11, 2023
    Faith

    Funny enough this the first mission im considered trespassing

    Yeah I know where you are at now

  • Heard this is a menu nightmare

  • Sep 11, 2023
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    3 replies

    “heard this is a menu nightmare so i came to post a sentence itt derr derr derrrr”

  • Sep 11, 2023
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    1 reply
    UIP

    “heard this is a menu nightmare so i came to post a sentence itt derr derr derrrr”

    you got to not react to everything . I can just read something like that and just move on. You can't react to every take as long as you are getting enjoyment out of it

  • Sep 11, 2023
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    2 replies
    HaroldsChicken

    you got to not react to everything . I can just read something like that and just move on. You can't react to every take as long as you are getting enjoyment out of it

    i can react to whatever i want man, this s*** is all comedy the mistake some of y’all make is thinking it means i’m taking anything seriously

    if someone says some dumb s***, i’ma react cuz it’s funny lol

  • Sep 11, 2023
    UIP

    i can react to whatever i want man, this s*** is all comedy the mistake some of y’all make is thinking it means i’m taking anything seriously

    if someone says some dumb s***, i’ma react cuz it’s funny lol

    I don't think you are taking it seriously but humans going to human in general. I try to focus more on the constructive post then the vague post where its like "what are we really talking about". When someone comes in here and compares the game to Baldurs gate or gives 5 paragraphs about the game and they have played 0 minutes I kind of just check out. Especially the No Mans Sky people that come in here. I get you though

  • Sep 11, 2023
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    1 reply
    Undecided

    That’s a long winded response without saying what game

    Lmao I spaced & forgot to answer that ngl

    Halo 1 had amazing weapon synergy with the pistol, AR, plasma rifle, shotty + power weapons all able to outclass each other given the situation, most other weapons were awful tho. that’s MP perfection to me but I get how some people hate the pistol mechanics + grenade nukes

    Unreal Tournament and Quake games are a GREAT example of shooter games with amazing syngery throughout the entire sandbox tho, that’s top tier for me along with Halo 1 tbh. Another game that comes to mind is Shadowrun.

  • Sep 11, 2023
    Lisa

    I’m only talking about how guns look and feel when you shoot them. Character movement also comes into play.

    That’s all destiny has going for it.

    All that other stuff you described sounds like general game design outside of the actual guns themselves.

    If we could move and shoot destiny style in Starfield this would be top 10 all time nfs

    Those factors are all pivotal in how guns interact with each other beyond them just shooting and hitting targets lol but I understand why people see it in a different light

  • Sep 11, 2023
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    crinewinedining

    Well yeh i was strictly speaking gunplay

    Its not a arena shooter so i dont see a point to even mention spawning with same loadout. Everything else u mention, sandbox, yh its fkn broken and doesnt take skill

    Well that certainly doesn’t scream ‘top tier gunplay’ to me

    & loadouts was an example given for one point. Another example of how guns are used in sandbox would be power weapons vs your starting weapons

    Big divider here is I think weapon balance + other s*** is apart of gunplay while some think it’s just simply how the gun shoots and the feedback it gives that’s okay w me

  • Sep 11, 2023
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    1 reply
    papawheely

    Lmao I spaced & forgot to answer that ngl

    Halo 1 had amazing weapon synergy with the pistol, AR, plasma rifle, shotty + power weapons all able to outclass each other given the situation, most other weapons were awful tho. that’s MP perfection to me but I get how some people hate the pistol mechanics + grenade nukes

    Unreal Tournament and Quake games are a GREAT example of shooter games with amazing syngery throughout the entire sandbox tho, that’s top tier for me along with Halo 1 tbh. Another game that comes to mind is Shadowrun.

    good examples so can't be mad at you . But more recent examples always desired. I agree on Halo 1, ShadownRun, Unreal Tournament and Quake though. I just think there is no way that since then you haven't vibed with games gunplay

  • Sep 11, 2023
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    1 reply
    HaroldsChicken

    good examples so can't be mad at you . But more recent examples always desired. I agree on Halo 1, ShadownRun, Unreal Tournament and Quake though. I just think there is no way that since then you haven't vibed with games gunplay

    Mmmmmm gotta think real hard lol I legit think MP games have gone so far downhill in the last years that idk if they’ll ever recover

    I enjoyed H1Z1 and it’s gunplay a s***load for the most part but that game had MASSIVE issues with the shotgun despite the AR being one of the best guns I’ve ever shot in a game

    Totally Accurate Battlegrounds had amazing gunplay but it wasn’t the most consistent because of your goofy ass player models and their physics

    The Finals Beta had great gunplay honestly, can’t wait to play it again.

  • Sep 11, 2023
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    2 replies

    game of life