Somehow a UC ship loaded in with me on a planet but it’s invisible and talking with it locks me in the dialogue

They were starborn the whole time
Starboy? Infinity Repeating? Fragments of Time? All clues they left
goddamn sarahs a prude
gotta pick the wholesome response every f***in time
goddamn sarahs a prude
gotta pick the wholesome response every f***in time
LMFAO
you can usually look at your destination and click the floating quest marker or location marker to fast travel their btw, even in space
unless you’re out of fuel range and have to bunny hop but just get a better spaceship lol
right to jump to a different system but i still have to go to a menu to land on a planet right ? because sometimes you wont even appear on the side of the planet you need to be on and itd take hours to fly to the other side
Yoooo in this universe Sara Morgan is a plant. You walk into constellation and start trying to talk to it and Noel walks out and says “uhh why are you talking to that plant”
I'm 30 hours in and still barely touched the main story
Damn too many spoilers. Need to stay away from a week while I finish the game. Im taking more time with it than usual
I despise the idea of NG+ in general and I hate when it's an integral part of a game to get the full experience
I started my run and idk if I want to bother doing any side content at all or just power through the campaign
That’s dope for yall but very unnecessary for me. If anything I just wish landing was from cockpit view or third person in game but landing and taking off planets is not something I personally care about wanted it really enjoy nor does it make sense for a lot of this game design wise . If no mans sky flying in and out of planets is that amazing to you then play it rather than demand other games emulate it
Calm the f*** down d*** rider.
This guy is clearly correct and pointing out how disappointing the space travel is, which was the most hyped up feature of the game.
the craziest thing about the no mans sky thing is like even if you think the games concepts are similar. Thinking the scope of an indie game who had like 5 people work on it to Bethesda under Xbox budget wise is
So what’s changed? Seems like, Bethesda should have at least matched the small indie developer by this logic?
That’s funny since no man sky is more impressive than this game
Edit - Oh it’s an old post. Bruh really had high expectations huh
Bethesda are lucky they’re one of the few studios that make this kind of rpg. Unremarkable as they are