God it really us insane how ahead Cyberpunk’s conversation tech really is in terms of dynamic animations and the ability to move around the environment (alongside the person you’re conversing with) throughout.
Like damn, Bethesda hasn’t evolved on that front at all, assuming it’s gotta be an engine limitation at this point or something.
still waiting on this while my toilet is clogged. thanks todd!
am I stupid or is there no fov slider?
its bethesda why you expect that