Reply
  • Jun 12, 2025
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    1 reply
    PFLP optimisticman

    Consumers will always have a say

    Not when there's enough consumers like that guy who actually get to the bag and have no problem with dropping $80 on games

  • Jun 12, 2025
    ghosting

    nintendo when they realized fans will not only pay increased prices but will also bend over backwards to defend their right to charge them

    nintendo is so anti consumer its insane that they get away with it

  • ghosting

    yall are so brainwashed like they arent nickel and diming us on every corner

    we're not even getting good completed games for $80

    not to mention charging us for online which is literally all pure profit basically

    Charging for online is the most clearly exploitative practice. Steam doesn’t do it at all

  • Jun 12, 2025
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    1 reply
    YA ICEMAN ACE

    mario kart world at $80 is a good, completed game (and it was $50 vs. just buying the console)

    its not worth $80

    and a console bundle subsidized price isnt the price of the game

  • Jun 12, 2025
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    2 replies

    Variable pricing is the way. Not every video game should be $80. Some can justify it and I don't mean by volume of content. I would pay $80 for a new Kojima title. I would not pay $80 for a new CoD.

  • Jun 12, 2025
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    3 replies

    mfs not realizing that development costs went up, shipping and distribution costs went up, marketing costs went up, etc etc. braindead

  • Jun 12, 2025
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    1 reply

    yall want it cheap like music

  • Jun 12, 2025
    ghosting

    yall are so brainwashed like they arent nickel and diming us on every corner

    we're not even getting good completed games for $80

    not to mention charging us for online which is literally all pure profit basically

    There's plenty of excellent, content complete games at or around that price point. People need to stop buying the ones that aren't.

  • Jun 12, 2025
    ghosting

    its not worth $80

    and a console bundle subsidized price isnt the price of the game

    the value of something is inherently defined by what people will pay for it
    gamesradar.com/games/super-mario/mario-kart-world-is-off-to-a-flying-start-in-japan-with-estimated-physical-sales-decimating-the-launches-of-zelda-breath-of-the-wild-and-mario-kart-8-deluxe

  • Jun 12, 2025
    ·
    2 replies
    YA ICEMAN ACE

    mfs not realizing that development costs went up, shipping and distribution costs went up, marketing costs went up, etc etc. braindead

    good thing gta 5 was priced at $60 and generated $8.6 billion USD in revenue

  • YA ICEMAN ACE

    mfs not realizing that development costs went up, shipping and distribution costs went up, marketing costs went up, etc etc. braindead

    it's fun talking to them

  • Jun 12, 2025
    ·
    1 reply
    player character

    yall want it cheap like music

    me after paying $20 to play online for a month

  • Jun 12, 2025
    ghosting

    nintendo when they realized fans will not only pay increased prices but will also bend over backwards to defend their right to charge them

    You’re right. Throughout the years I’ve criticized various Nintendo games and consoles and it’s almost cult like how Nintendo can do no wrong

  • NICEMAN

    Not when there's enough consumers like that guy who actually get to the bag and have no problem with dropping $80 on games

    You know u could go to jail for that right?

  • Jun 12, 2025
    ·
    2 replies
    Everything

    Variable pricing is the way. Not every video game should be $80. Some can justify it and I don't mean by volume of content. I would pay $80 for a new Kojima title. I would not pay $80 for a new CoD.

    which is nintendo's model going forward

  • Kr0niic ☘️
    Jun 12, 2025
    ·
    1 reply
    ghosting

    good thing gta 5 was priced at $60 and generated $8.6 billion USD in revenue

    GTA 5 cost 150-250m to develop

    GTA 6 is costing 1.5-2B

  • Jun 12, 2025
    Kr0niic

    GTA 5 cost 150-250m to develop

    GTA 6 is costing 1.5-2B

    good thing gta 5 was priced at $60 and generated $8.6 billion USD in revenue

  • Jun 12, 2025

    $8.6 > 2 no?

  • Jun 12, 2025
    ·
    1 reply
    ghosting

    good thing gta 5 was priced at $60 and generated $8.6 billion USD in revenue

    great example! GTA V released in September 2013 at $60. for the U.S., adjusting that out to today's dollars with inflation (which exists btw) would be $82.37

  • Kr0niic ☘️
    Jun 12, 2025
    ·
    2 replies
    player character

    which is nintendo's model going forward

    Yep. They already announced and showed they are variably pricing their games

    $80 for tentpole titles (Mario kart, 3d Mario, new zelda probably)

    $70 for else (DK bananza)

    $10 Nintendo switch welcome tour

  • Jun 12, 2025

    They payin 15 bucks for a movie ticket tellin you $70 was too much for FF7 Rebirth lol

  • Jun 12, 2025
    ·
    1 reply

    Americans benefitted from video games being overpriced in the 80s or whenever they first reached $60. It couldn't increase with inflation rates, so you guys were paying that same price for over 3 decades

    Had video games actually been reasonably priced back then, there probably would've been more incremental price increases over time and games would be $100 today without this much of an outcry

  • Jun 12, 2025
    ·
    1 reply
    player character

    which is nintendo's model going forward

    Variable pricing has been a thing for all three hardware platforms for a long time. Astro Bot wasn't full price.

  • ghosting

    me after paying $20 to play online for a month

    never liked online gaming prices otherwise im on the developers' side with this one

  • Jun 12, 2025
    Kr0niic

    Yep. They already announced and showed they are variably pricing their games

    $80 for tentpole titles (Mario kart, 3d Mario, new zelda probably)

    $70 for else (DK bananza)

    $10 Nintendo switch welcome tour

    the real scam here is $10 welcome tour which i bought

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