Ay bruhhhh
YO LMFAOOOOOOOOOOOOOOOOO
I just realized rennala named her wolfdog after her ex husband lmao
bro the “of Radagon” in the Wolf’s name means he belonged to Radagon
yall killing me with that, some other dude itt was calling him Radagon lmaoooo
Getting knocked off your horse just to take 10 seconds getting off the floor while still being able to take damage
lmfao that was what killed me in half of my fights with Draconian Tree Sentinel
The memes been funny as hell lately
I wonder if the fromsoft writers knew how big “maidenless” would get
that bloody slash is crazy lol
main reason why i haven’t switched out my bloody claymore +8
that thing puts in work on bosses
Love seeing great game devs finally break into the mainstream with a pure quality product
Truly warms my heart seeing so many people talk about and enjoying this game. Felt the same way when Persona 5 dropped.
The future of gaming is bright
bro the “of Radagon” in the Wolf’s name means he belonged to Radagon
yall killing me with that, some other dude itt was calling him Radagon lmaoooo
Lmao I just missed the of im sorry
I wonder if the fromsoft writers knew how big “maidenless” would get
all the maidenless memes have been killing me lmao
I wonder if the fromsoft writers knew how big “maidenless” would get
True story of Elden ring
Never trust women offering free hugs
The memes been funny as hell lately
The fact they matched the character with the clothes and bald kills me
:|
I just went with your advice and did a rebirth, changed my int from 95 to 60 like you said
The sorcery scaling on my staff went from 354 to 267 and deals way less damage now
Idk what you’re talking about with the redditor but I wanna see how they arrived at their calculation, I feel like a huge noob now in all these late game areas… gonna have to hunt down another larval tear and go back to 95 int
For INT
40 = soft cap for weapon damage
60 = soft cap for spell damage
99 = hard cap for damage
Soft caps simply mean that going beyond the soft cap sees less benefits than what you were getting before the soft cap. So for example maybe from level 1-60 each time you up INT your spell did 50 more damage. But from 60-99 each time you up INT your spell will only do 25 more damage.
Soft caps exist because people want to stay at meta levels for PVP and it lets them optimize their build because every point matters if you want to stay at lvl 120 or whatever the meta is. If you’re just playing PVE and don’t care about PVP that much then by all means be lvl 200 with multiple 99 stats
:|
I just went with your advice and did a rebirth, changed my int from 95 to 60 like you said
The sorcery scaling on my staff went from 354 to 267 and deals way less damage now
Idk what you’re talking about with the redditor but I wanna see how they arrived at their calculation, I feel like a huge noob now in all these late game areas… gonna have to hunt down another larval tear and go back to 95 int
Found this info online but ofc the game is new so there’s always testing being done
“Intelligence = 20
Attack Power = 20/50/80
Casting Damage = 20/40/60/80
(WARNING: different staves have different breakpoints)
"Attribute boosts magic power of intelligence-scaling sorceries and improves magic resistance."
At least for Magic resistance there is a hard decrease at 20
For weapon damage from INT/FTH scaling, these stats also appear to follow a 20/50/80 split.
Casting damage has many different breakpoints depending on which staff you are using, but the general trend is a new breakpoint every 20 levels
Recommendation: If you use it; take it to 20 asap, then focus on survivability/utility before coming back and making the push for 50/80 (if you are going in on a casting stat, go all in)”
Maybe try 80
main reason why i haven’t switched out my bloody claymore +8
that thing puts in work on bosses
feel like its carrying me through the whole game
i fr just need to hit most bosses like 7-8 times with that
99% of the enemies i see get 1 hit with it
ayo where do i get the armor that every body in all the promo has??? i wanna be looking like a commercial!!!
Y’all been using ashes? I know they’re a big part of the game but I always lowkey feel bad when I beat a boss with them. 
Might just do summonless going forward, getting more satisfaction out of that
Y’all been using ashes? I know they’re a big part of the game but I always lowkey feel bad when I beat a boss with them. 
Might just do summonless going forward, getting more satisfaction out of that
They can be pretty OP upgraded its up to you if you wanna use them ngl.
I think people judging others for using them are corny so just do what you want
But yeah there def is a satisfaction in beating a boss solo
Idc i want the Rennala spell even if i don't get to use it for boss fights but it fits the lore of my character
there’s an alternative/better version of that spell called ranni’s dark moon that is similar except it lowers enemies magic defense so you can use it to initiate and then spam a high damage attack and it’ll get way more damage
Found this info online but ofc the game is new so there’s always testing being done
“Intelligence = 20
Attack Power = 20/50/80
Casting Damage = 20/40/60/80
(WARNING: different staves have different breakpoints)
"Attribute boosts magic power of intelligence-scaling sorceries and improves magic resistance."
At least for Magic resistance there is a hard decrease at 20
For weapon damage from INT/FTH scaling, these stats also appear to follow a 20/50/80 split.
Casting damage has many different breakpoints depending on which staff you are using, but the general trend is a new breakpoint every 20 levels
Recommendation: If you use it; take it to 20 asap, then focus on survivability/utility before coming back and making the push for 50/80 (if you are going in on a casting stat, go all in)”
Maybe try 80
Ah I see, that’s perfect because my int is 80 rn :)
I still think I’ll go for 99 though because of percentage based boosts like talismans, staffs and the physick that I always pop before a boss, even if the 19 levels after aren’t as much, because of percentages it makes the gap bigger between 80 and 99
like if I do 500 dmg at 80 vs 600 at 99 it’s only 100 difference but then you add all the percentage based boosts and it’s more like 150-200 more damage, which is important for channeling spells like comet azur
Yeah its bs fell for the exact same thing people saying after 70 youre softlocked or some s*** but nah thats where I actually started feeling the big impact
yeah also buffs like the meteorite staff in your offhand boosting gravity, the craven mass and craven school talismans which stack, the Physick with the magic crack tear are all percentage based so it makes way more sense to max the base number so the percentage gained is way higher