Reply
  • Sep 25
    ·
    1 reply
    CrimsonArk

    Damn, the number of people I’m seeing that I follow who loved Remedy’s previous titles but are lukewarm on this is pretty crazy.

    anyone not f***ing with this cannot be trusted

  • FlyHiii

    And then you go with knives? thats not a big dmg weapon altho dps is probably high with the right build

    But ive been using the hammer as my heavy attk and i love it, truly big bonk energy

    It wasn’t high dps at first but as I leveled the tree they got way better

  • Sep 25
    CrimsonArk

    Damn, the number of people I’m seeing that I follow who loved Remedy’s previous titles but are lukewarm on this is pretty crazy.

    I like when developers challenge their fanbase rather than just refine . Then learn from the risk build the best game possible

  • Trash Star

    anyone not f***ing with this cannot be trusted

  • Sep 26
    ILoveCheeseCake

    Is gravity reach locked behind story progress?

    For anyone else wanting it early

    Progress until the evac zone becomes available in the park

  • Sep 26
    ·
    2 replies

    More I play the more it reminds me of Pragmata

  • Sep 26
    ·
    1 reply
    ILoveCheeseCake

    More I play the more it reminds me of Pragmata

    Why?

  • the dancer

  • Sep 26
    wolny

    Why?

    Just the way the world looks. Reminds me a lot of the fabricated city streets from Pragmata

  • Sep 26
    ·
    edited




    It has that same boxed in surreal look to it

  • Sep 26
    ·
    1 reply
    ILoveCheeseCake

    More I play the more it reminds me of Pragmata

    Imagine a sequel to Pragmata where it’s a big printed city that’s connected open zones like this game (instead of seperate levels you take a tram between)

  • Sep 26
    maxxing

    Imagine a sequel to Pragmata where it’s a big printed city that’s connected open zones like this game (instead of seperate levels you take a tram between)

    That’s what I’m hoping for

    Definitely sold enough to get another one

  • Sep 26
    ·
    1 reply

    i cant tell if upgrading the vendor lowers prices or makes more items available, has anyone noticed?

  • i even enjoy reading the item descriptions in the inventory, the attention to detail here is amazing

  • Sep 26
    ·
    1 reply

    only thing i haven't loved so far is the 3 main weapons. i messed around with all 3 and tbh they don't feel all that different. like there doesn't seem to be a significant trade off or benefit when choosing one or the other, the differences are all so minor. anything you lose out on you can just gain back through the secondary weapon or combo finisher. it basically just comes down to which animations you like more. i think they could've gone farther to differentiate them

  • Mr Carter

    i cant tell if upgrading the vendor lowers prices or makes more items available, has anyone noticed?

    makes more items available

  • Game good af

  • Sep 26
    ·
    1 reply

    are the combat arena challenges in the arcade machines supposed to be endgame content? every time i come across one im waaay underleveled, even the most basic of mooks take 30 sec to dispatch

  • Sep 26

    This world is so dense

    The little art galleries scattered around everywhere are so cool

  • jave

    are the combat arena challenges in the arcade machines supposed to be endgame content? every time i come across one im waaay underleveled, even the most basic of mooks take 30 sec to dispatch

    I was wondering that exact same thing. I’m leaning toward yes

  • Fighting a literal bus remedy on shrooms lol

  • Sep 26
    ·
    1 reply

    How could they even top this in a 3rd game

  • Sep 26

    This is so fun

  • Sep 26
    Cherrywine001

    How could they even top this in a 3rd game

    By adding a blue trail in

  • Sep 26
    ·
    2 replies

    Main story screenshot spoilers

    Game has some fire lighting

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