Play the game and your storage expands.
Anyways apparently the new parch adds real storage so people can stop crying.
• Added a storage chest to the camp
• Added more Fast Travel points
• Reduced health and damage of certain bosses
• Increased healing from food
• Trees can now be cut down with standard attacks and take less damage
• The Visione now equips itself automatically after reading a memory
• The horse will now approach the player after being called
• Increased responsiveness of the jump
• Increased responsiveness of the UI and menus
• Reduced difficulty of the Arm Wrestling and Archery minigame
• Improved KBM controls
• Controller improvements are planned for a future update
Massive changes honestly. That fixes most of my early game complaints.
Surprised most of those weren’t fixed during the review period. Apparently they were patching it pretty much every other day
Was able to put maybe an hour in last night and going to dive a little deeper tonight. Am excited to be able to sink my teeth into this.
Nah they nerfed they arm wrestling, really? Cowards
Edit: storage update is very cute and appreciated.
Do the merchants have different prices? I feel like I’m not having a storage issue (yet) because I’m selling most of what I get.
Do the merchants have different prices? I feel like I’m not having a storage issue (yet) because I’m selling most of what I get.
I don’t think so, I’ve sold to a few different npc’s and haven’t noticed different prices.
Still in the early game tho, that might change
Put in 10 hours and I’m still in chapter 2
I can already tell I’ll beat this over a few months like AC Valhalla, feels like the right way to play.
• Added a storage chest to the camp
• Added more Fast Travel points
• Reduced health and damage of certain bosses
• Increased healing from food
• Trees can now be cut down with standard attacks and take less damage
• The Visione now equips itself automatically after reading a memory
• The horse will now approach the player after being called
• Increased responsiveness of the jump
• Increased responsiveness of the UI and menus
• Reduced difficulty of the Arm Wrestling and Archery minigame
• Improved KBM controls
• Controller improvements are planned for a future update
Massive changes honestly. That fixes most of my early game complaints.
massive W
• Added a storage chest to the camp
• Added more Fast Travel points
• Reduced health and damage of certain bosses
• Increased healing from food
• Trees can now be cut down with standard attacks and take less damage
• The Visione now equips itself automatically after reading a memory
• The horse will now approach the player after being called
• Increased responsiveness of the jump
• Increased responsiveness of the UI and menus
• Reduced difficulty of the Arm Wrestling and Archery minigame
• Improved KBM controls
• Controller improvements are planned for a future update
Massive changes honestly. That fixes most of my early game complaints.
I think I'll wait a year or so before playing it lol
The storage chest was very much needed though.
This game has alot of s*** to pick up. Do not give me like 50 something odd spaces and call it, even if you can add more as you go
• Added a storage chest to the camp
• Added more Fast Travel points
• Reduced health and damage of certain bosses
• Increased healing from food
• Trees can now be cut down with standard attacks and take less damage
• The Visione now equips itself automatically after reading a memory
• The horse will now approach the player after being called
• Increased responsiveness of the jump
• Increased responsiveness of the UI and menus
• Reduced difficulty of the Arm Wrestling and Archery minigame
• Improved KBM controls
• Controller improvements are planned for a future update
Massive changes honestly. That fixes most of my early game complaints.
Wish during review periods they could get notes from reviewers on feedback on things . So that by launch many of these things would already be in first update . This would help reviewers be more useful . Obviously there would be many things that they can’t entirely change but early previews , play test and early access with gamers who have previously supported them would let gamers try it early .
Too often developers don’t respond or trust QA til a product is out so they don’t work out the kinks til post launch . This would earn the trust of the community and earn trust
Baldurs gate 3 did it well . Will be an major advantage of project helix if they do it right
Wish during review periods they could get notes from reviewers on feedback on things . So that by launch many of these things would already be in first update . This would help reviewers be more useful . Obviously there would be many things that they can’t entirely change but early previews , play test and early access with gamers who have previously supported them would let gamers try it early .
Too often developers don’t respond or trust QA til a product is out so they don’t work out the kinks til post launch . This would earn the trust of the community and earn trust
Baldurs gate 3 did it well . Will be an major advantage of project helix if they do it right
They did. One on the dudes I watched said they had a discord for issues and stuff. Could ask the devs and other reviewers.
Said there was an issue with some people where the game would not start and just immediately crashed. They had a patch out for it like 5 hours later. They move fast as f***.
I believe it was in here somewhere
!https://youtu.be/zytQQZVqdCQ?si=1jplO-ENwKW3_dzGFair . Wish it started during previews and early play test but glad they did it for reviews. Wish more games did it and more reviewers actually used it . Because you can tell some did not engage in that way
Can’t wait for my days off so I can grind this more. Wasn’t able to really play since friday…
twistedvoxel.com/crimson-desert-confused-narrative-off-the-rails-development
Interesting insight into the troubled development of this game and reasoning behind some of the story and design choices.