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  • Dec 30, 2024
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    flootures

    Id say it's more hollow and derivative in GTA (5 in particular) where you can tell they just bit a couple of movies hard as f*** and then didn't know where to take it after that. Red Dead was good but honestly can see where you're coming from, not like they didn't do the same thing for that narrative too

    I'm imagining that you're referring to things like "Arthur is the most modern socially aware cowboy to ever walk the earth"

    Arthur is especially egregious, yes. He's very video-gamey but not in a cartoonish way, as if I were supposed to take his existential plight seriously but there's nothing there but screenwriting clichés for Dummies.

    I guess I don't have issues with GTA V because I'm actually having fun playing it. Most of the times, yes, I'm following a yellow line but I can be distracted and see and do things instead of riding for fifteen minutes in a photorealistic yet boring landscape and shoot for ten minutes hidden behind a wall

    And some setpieces in GTA V do make me laugh. The bad taste is at the center. And I don't remember one heist in Red Dead II that is as enjoyable as the ones in V.

    I believe VI is gonna try to aim at the best of both worlds.

    But I mostly hope their level design won't be stuck in the nineties. A slightly better looking GTA with the same levels where you barely need to look at the screen or think will be very disappointing, and since people have been waiting for a decade, the backlash could be terrible.

  • Dec 30, 2024
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    1 reply
    flootures

    Since when does little Jacob of all characters have a jafakin accent. What the f*** am I reading

    Game is a f***ing classic dude, story is crazy back when Rockstar made the stories elevate past the influences

    Had a truly believable, at least in a "noir crime thriller" sense, plot, loved the development from coming fresh off the boat to dealing with undercover feds, pent houses, bank heists, etc. can really feel the progression in the severity of the crimes you take part in. Not for nothing, characters are complex, have their own situations lives and families, and they could die too!! Idk it was great!

    Makes GTA v plot look like an adult swim pilot by comparison

    Why do you act like you don't know what I'm talking about? Yes, Little Jacob has a fake Jamaican accent This is what the voice actor actually sounds like

    Every GTA/RDR game has missions/crimes that elevate in scale. This exactly what I mean. People praise the story of IV and act like it's completely new ground for the series when the game just has a more serious tone and isn't as colorful/openly goofy as the other entries so people automatically think it's more "mature" and therefore better

    Not saying V has a better story than IV but I think people want something to give to IV as the best in the series and since it can't be gameplay/customization/graphics, it has to be the story

  • Dec 30, 2024
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    NICEMAN

    Why do you act like you don't know what I'm talking about? Yes, Little Jacob has a fake Jamaican accent This is what the voice actor actually sounds like

    !https://youtu.be/TSQmKtfzfg0?si=7JVO-PSQXEMmxTqQ

    Every GTA/RDR game has missions/crimes that elevate in scale. This exactly what I mean. People praise the story of IV and act like it's completely new ground for the series when the game just has a more serious tone and isn't as colorful/openly goofy as the other entries so people automatically think it's more "mature" and therefore better

    Not saying V has a better story than IV but I think people want something to give to IV as the best in the series and since it can't be gameplay/customization/graphics, it has to be the story

    That's cool that he switched up his accent for voice acting, but I was still living in the Bronx when this s*** came out and that nigga has the most authentic (digital) Jamaican accent id ever heard so to each his own and just cuz he switched his own speaking accent, doesn't mean the accent he switched to is a "fake one", just not his natural speaking one

    And based on the end of your statement, just sounds like you don't like it that much which is fair too. But to act like the synergy of the gameplay, plot, characters, sound design, world design, and everything else in between doesn't make IV top 2 or 3 GTA is crazy, but once again, imo

    V just felt particularly like a step down in the story department for sure, random goofy missions, no stakes, the literal FBI government has you doing black ops for them, just all over the place

  • Dec 30, 2024
    Olaf

    Arthur is especially egregious, yes. He's very video-gamey but not in a cartoonish way, as if I were supposed to take his existential plight seriously but there's nothing there but screenwriting clichés for Dummies.

    I guess I don't have issues with GTA V because I'm actually having fun playing it. Most of the times, yes, I'm following a yellow line but I can be distracted and see and do things instead of riding for fifteen minutes in a photorealistic yet boring landscape and shoot for ten minutes hidden behind a wall

    And some setpieces in GTA V do make me laugh. The bad taste is at the center. And I don't remember one heist in Red Dead II that is as enjoyable as the ones in V.

    I believe VI is gonna try to aim at the best of both worlds.

    But I mostly hope their level design won't be stuck in the nineties. A slightly better looking GTA with the same levels where you barely need to look at the screen or think will be very disappointing, and since people have been waiting for a decade, the backlash could be terrible.

    I'm thinking you're right with the "best of both worlds" notion, I think they're doing that with VI as well. The world/citizen depth of RDR2 in a modern setting is gonna print money

    Them not wanting to be hyper current in their writing could be a good thing too, it would just be sophomoric callouts and elbow nudging than anything worthwhile

  • Dec 30, 2024
    flootures

    That's cool that he switched up his accent for voice acting, but I was still living in the Bronx when this s*** came out and that nigga has the most authentic (digital) Jamaican accent id ever heard so to each his own and just cuz he switched his own speaking accent, doesn't mean the accent he switched to is a "fake one", just not his natural speaking one

    And based on the end of your statement, just sounds like you don't like it that much which is fair too. But to act like the synergy of the gameplay, plot, characters, sound design, world design, and everything else in between doesn't make IV top 2 or 3 GTA is crazy, but once again, imo

    V just felt particularly like a step down in the story department for sure, random goofy missions, no stakes, the literal FBI government has you doing black ops for them, just all over the place

    Yeah, V's story was terrible and IV was definitely better. I'll try to play 3, VC and SA next year but from what I remember (and it's been ages, so I might be misremembering ), I didn't walk away from IV thinking it was this huge upgrade from SA in terms of actual plot and characters

  • Dec 30, 2024
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    2 replies
    Olaf

    Arthur is especially egregious, yes. He's very video-gamey but not in a cartoonish way, as if I were supposed to take his existential plight seriously but there's nothing there but screenwriting clichés for Dummies.

    I guess I don't have issues with GTA V because I'm actually having fun playing it. Most of the times, yes, I'm following a yellow line but I can be distracted and see and do things instead of riding for fifteen minutes in a photorealistic yet boring landscape and shoot for ten minutes hidden behind a wall

    And some setpieces in GTA V do make me laugh. The bad taste is at the center. And I don't remember one heist in Red Dead II that is as enjoyable as the ones in V.

    I believe VI is gonna try to aim at the best of both worlds.

    But I mostly hope their level design won't be stuck in the nineties. A slightly better looking GTA with the same levels where you barely need to look at the screen or think will be very disappointing, and since people have been waiting for a decade, the backlash could be terrible.

    You're right, I think mission design and freedom during missions will be the determining factor of VI's reception amongst gamers. People are starting to realize just how repetitive and on the rails GTA/RDR is during missions compared to the open world and it's been highlighted on popular videos like that one by NakeyJakey, Dunkey probably pointed it out too

    I understand why Rockstar been doing it. You can't have players doing whatever tf they want like they do in the open world during missions. But if they're still doing the same "You fail the mission unless you do it exactly the way we want you to" thing, people are not going to be happy with VI

  • Dec 30, 2024
    NICEMAN

    You're right, I think mission design and freedom during missions will be the determining factor of VI's reception amongst gamers. People are starting to realize just how repetitive and on the rails GTA/RDR is during missions compared to the open world and it's been highlighted on popular videos like that one by NakeyJakey, Dunkey probably pointed it out too

    I understand why Rockstar been doing it. You can't have players doing whatever tf they want like they do in the open world during missions. But if they're still doing the same "You fail the mission unless you do it exactly the way we want you to" thing, people are not going to be happy with VI

    rockstar doesn’t really have an excuse anymore, kojima figured all this out with mgs 5 10 years ago atp they’re woefully behind the curve

  • Dec 30, 2024
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    1 reply
    NICEMAN

    You're right, I think mission design and freedom during missions will be the determining factor of VI's reception amongst gamers. People are starting to realize just how repetitive and on the rails GTA/RDR is during missions compared to the open world and it's been highlighted on popular videos like that one by NakeyJakey, Dunkey probably pointed it out too

    I understand why Rockstar been doing it. You can't have players doing whatever tf they want like they do in the open world during missions. But if they're still doing the same "You fail the mission unless you do it exactly the way we want you to" thing, people are not going to be happy with VI

    Yeah but it's extremely difficult to keep things cinematic without them having mission control to some degree

  • Dec 30, 2024
    LD

    Yeah but it's extremely difficult to keep things cinematic without them having mission control to some degree

    Yeah, that's why I get Rockstar's reasoning for doing it. But they could maybe adopt a Dishonored/Deus Ex (obviously not to the same extent) type various options to succeed approach to some of the missions

    And it's not just the main missions. I remember there was an example NakeyJakey pointed out in that RDR2 video about how to get into a secret poker game and Rockstar only allowed you to get in the way they wanted you to. They need to incorporate the "It's an open world, you can do whatever you want" philosophy that's always been GTA's identity into the missions/activities itself more

  • Dec 30, 2024

    Rockstar discourse in 2024

    We finally made it

  • Dec 30, 2024
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    1 reply

    We got 30k fhd bitrate trailer 1 before GTA6

  • Dec 30, 2024
    PALESTINE DATTEN

    We got 30k fhd bitrate trailer 1 before GTA6

    No way where

  • Dec 30, 2024
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    1 reply
    Olaf

    Arthur is especially egregious, yes. He's very video-gamey but not in a cartoonish way, as if I were supposed to take his existential plight seriously but there's nothing there but screenwriting clichés for Dummies.

    I guess I don't have issues with GTA V because I'm actually having fun playing it. Most of the times, yes, I'm following a yellow line but I can be distracted and see and do things instead of riding for fifteen minutes in a photorealistic yet boring landscape and shoot for ten minutes hidden behind a wall

    And some setpieces in GTA V do make me laugh. The bad taste is at the center. And I don't remember one heist in Red Dead II that is as enjoyable as the ones in V.

    I believe VI is gonna try to aim at the best of both worlds.

    But I mostly hope their level design won't be stuck in the nineties. A slightly better looking GTA with the same levels where you barely need to look at the screen or think will be very disappointing, and since people have been waiting for a decade, the backlash could be terrible.

    The video game character is very video gamey

    Who would’ve thought

  • Dec 30, 2024
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    1 reply
  • Dec 30, 2024
    PALESTINE DATTEN
    https://twitter.com/GTABase/status/1873760530743386319

    YouTube took that L today

  • Dec 30, 2024
    eye contact

    The video game character is very video gamey

    Who would’ve thought

    If you weren't a proud idiot maybe you'd be able to think about what I wrote.

  • Kr0niic ☘️
    OP
    Dec 31, 2024
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    2 replies

  • Dec 31, 2024
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    1 reply
    Kr0niic

    We so close to that delay

  • Dec 31, 2024
    dope

    We so close to that delay

  • Dec 31, 2024
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    1 reply
    Olaf

    I don't understand people who say V was mid while praising GTA IV. Have you played IV in a while? V is vastly superior if I just, like, mess around for ten minutes. The world is better. The missions are better. Free yourself from the idea that the technical limitations of the time means that "gritty" is better.

    A gta 4 remaster would genuinely blow V out of the water

  • Dec 31, 2024
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    2 replies

    4 is obviously pretty dated now but the story was leaps and bounds better than 5

  • Dec 31, 2024
    La Flama Blanca

    A gta 4 remaster would genuinely blow V out of the water

  • Dec 31, 2024
    Kr0niic

    Can’t wait to play this next year

  • Jan 1, 2025

    Well let's see if we'll still get it this year guys

  • Jan 1, 2025
    La Flama Blanca

    4 is obviously pretty dated now but the story was leaps and bounds better than 5

    real ones know