There are some gamers who care that its not 60 for sure but to the point they wont play it or find it to not be a well designed game ? That is very low percentage man
I don’t think it will affect a large portion of the player base at all, but people will forget what it’s like to play at frame rates they haven’t played at in 10 years
Also I already know there was no shot at 60, I mean in my opinion I have games running 45fps patches that feel infinitely better than 30
My black ass will be playing by then f*** the reviews f*** the hands on ill be in new zealand
Reminds me I need a new gaming headset before this
Made Claude do it lol
Thank you very much for wasting water!
210 ain’t about, MW2+WZ was that much!!! /j
Is it tho? I was expecting more
Rockstar are different when it comes to this. If this was coming from Treyarch/IW this s*** would have 350GB
I was actually expecting 150-180GB
this is common practice lol . This s*** occurs even with playtest
I had this for suicide squad alpha playtest
Made Claude do it lol
man you a s*** lol
this is common practice lol . This s*** occurs even with playtest
I had this for suicide squad alpha playtest
Are you dumb, this isn't common for game reviewers
Playtest is a different thing because anybody can sign up for it
Breaking news, non chronically online gamers also have eyes
Breaking news u get used to 30fps very quickly. Your eyes won't burn outta your sockets
Are you dumb, this isn't common for game reviewers
Playtest is a different thing because anybody can sign up for it
I am saying once a game is this huge yes some of the REVIEWS they have direct ways of seeing who leaked it yes. This isnt the first review copy to have watermarks or identifiers in case of leaks is all I am saying.
Been doing the 30fps fidelity mode on gta v/playing rdr2 ps5 pro, they both look and feel really f***ing good so im not worried about VI. Its funny too how consoles use all these shortcuts that sometimes end up with them looking BETTER than PC. I feel like the high definition on PC lends itself to seeing just how far the textures were pushed/lacking different lighting setups that reveal quirks in the look of the game. The difference between Rdr2 in 4k on pc and whatever the uprez is on ps5 pro is crazy
And no, im not usually a "visual overhaul mod" kinda guy so I didnt do that on pc
Are you dumb, this isn't common for game reviewers
Playtest is a different thing because anybody can sign up for it
this has existed lol. Some companies are trusting of all publications others have watermarked in some form for years or have again ways to tell who is playing the game at a given time .
Been doing the 30fps fidelity mode on gta v/playing rdr2 ps5 pro, they both look and feel really f***ing good so im not worried about VI. Its funny too how consoles use all these shortcuts that sometimes end up with them looking BETTER than PC. I feel like the high definition on PC lends itself to seeing just how far the textures were pushed/lacking different lighting setups that reveal quirks in the look of the game. The difference between Rdr2 in 4k on pc and whatever the uprez is on ps5 pro is crazy
And no, im not usually a "visual overhaul mod" kinda guy so I didnt do that on pc
you saying rdr2 looks better on ps5 pro than your pc?
https://www.pcgamer.com/gaming-industry/denuvos-new-feature-can-invisibly-watermark-your-game-footage-so-publishers-can-track-down-leakers/
this has existed lol. Some companies are trusting of all publications others have watermarked in some form for years or have again ways to tell who is playing the game at a given time .
This got nothing to do with game reviewers and I don't think this denuvo "tech" was even implemented yet, stop yappin fr
This got nothing to do with game reviewers and I don't think this denuvo "tech" was even implemented yet, stop yappin fr
the tech was presented at GDC. When codes are sent of games yes there is a way to tell who is playing the game when footage is used. It protects companies on the off chance of leaks on major games. We did it at WB Games. It isnt just journalist are all on their best behavior with embargos
rdr2 is 149gb
1.0 ps4 was 84gb
rdr2 is 149gb
yeah the size of this is just about right considering everything. Again was my guess for why no disc . Changing that many disc on a game this large. I do hope for next consoles they resarch a new format though that can fit more