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  • bonnie and clyde story is peak

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    5 replies

    Brand new look at GTA 6 by Dazed Magazine showing off new screenshots and a ton of new information on the game:

    • Rockstar is aiming to combine the chaos and freedom of GTA V with the realism, immersion, and emotional depth of Red Dead Redemption 2.
    • Confirmed that eating affects weight and exercise changes muscle size and tone, both back from GTA San Andreas

    • The world is designed to be more reactive to the player. Actions that once attracted little attention may now produce believable reactions for example, walking around publicly with a rifle will have NPCs comment on that

    • Jason is an ex-military d*** runner and Lucia is a fighter recently released from prison.

    • There are three options: Play as Jason and Lucia together, or Just Lucia or Just Jason in the open world

    • One example given involves driving as Jason, switching to Lucia in the passenger seat to use the in-game phone, and then switching roles during a chase so one character drives while the other shoots. All in the open world outside of missions

    • In-game social media feeds are confirmed

    • Jason and Lucia’s relationship is described as a “Bonnie and Clyde-type narrative.” Their romance is intended to be much more important than relationships in previous GTA games.

    • Rockstar suggests that player decisions may affect the relationship and characters in more emotionally meaningful ways, they said its more in-depth than just an honor system.

    • Rockstar considers player freedom and self-expression central to GTA. The idea is to provide lots of freedom without making Jason and Lucia feel like completely empty avatars.

    • Spending long periods without sleeping or fleeing police can visibly affect the characters' appearance.

    • NPCs are far more diverse in appearances than previous Rockstar games, this was already noticeable in the previous trailers

    • Rockstar developed new tools and production pipelines specifically to create what it calls its most detailed and varied NPC population

    • Rockstar's development operation has more than doubled in size since Red Dead Redemption 2.

    • A branch of Rockstar in LA is dedicated almost solely to the world of in-game pedestrians

    • More than 50 real street artists were brought in to design murals in the game

    • The team that deals with vehicle handling is made up of real racing cars drivers

    • Rockstar views GTA VI as something players could potentially spend a decade or more playing, which contributes to the enormous pressure surrounding the project

    Right in-between RDR2 and GTA 5 design is quite literally the best possible scenario for this game, it sounds utterly wonderful and I cannot wait to see how it looks tomorrow with the official gameplay reveal!

    This a breakdown from someone on reddit btw

  • igot3phones

    Chubby Lucia or masc Lucia? Pick a side and stay there

  • Rideout Custom video was fire

    That GPS is insane

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    Fivi
    !https://youtu.be/Piqbgho095s?is=a2Y7_jamlb6DhPTB

    Is u fr?

  • Social media feeds gonna be nutzo

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    1 reply
    player one

    Is u fr?

    hopeful

  • Cole2

    I hate that she kinda reminds me of my ex ngl

  • Fivi

    hopeful

    That would be so dope, one of my favorite yak songs for sure

  • BrandonM
    · edited

    Brand new look at GTA 6 by Dazed Magazine showing off new screenshots and a ton of new information on the game:

    • Rockstar is aiming to combine the chaos and freedom of GTA V with the realism, immersion, and emotional depth of Red Dead Redemption 2.
    • Confirmed that eating affects weight and exercise changes muscle size and tone, both back from GTA San Andreas

    • The world is designed to be more reactive to the player. Actions that once attracted little attention may now produce believable reactions for example, walking around publicly with a rifle will have NPCs comment on that

    • Jason is an ex-military d*** runner and Lucia is a fighter recently released from prison.

    • There are three options: Play as Jason and Lucia together, or Just Lucia or Just Jason in the open world

    • One example given involves driving as Jason, switching to Lucia in the passenger seat to use the in-game phone, and then switching roles during a chase so one character drives while the other shoots. All in the open world outside of missions

    • In-game social media feeds are confirmed

    • Jason and Lucia’s relationship is described as a “Bonnie and Clyde-type narrative.” Their romance is intended to be much more important than relationships in previous GTA games.

    • Rockstar suggests that player decisions may affect the relationship and characters in more emotionally meaningful ways, they said its more in-depth than just an honor system.

    • Rockstar considers player freedom and self-expression central to GTA. The idea is to provide lots of freedom without making Jason and Lucia feel like completely empty avatars.

    • Spending long periods without sleeping or fleeing police can visibly affect the characters' appearance.

    • NPCs are far more diverse in appearances than previous Rockstar games, this was already noticeable in the previous trailers

    • Rockstar developed new tools and production pipelines specifically to create what it calls its most detailed and varied NPC population

    • Rockstar's development operation has more than doubled in size since Red Dead Redemption 2.

    • A branch of Rockstar in LA is dedicated almost solely to the world of in-game pedestrians

    • More than 50 real street artists were brought in to design murals in the game

    • The team that deals with vehicle handling is made up of real racing cars drivers

    • Rockstar views GTA VI as something players could potentially spend a decade or more playing, which contributes to the enormous pressure surrounding the project

    Right in-between RDR2 and GTA 5 design is quite literally the best possible scenario for this game, it sounds utterly wonderful and I cannot wait to see how it looks tomorrow with the official gameplay reveal!

    This a breakdown from someone on reddit btw

    Lucia cucking Jason will impact their relationship

  • truly

    its honestly so crazy that some people itt thought this wasnt gonna be the game of the century and were getting upset at people saying it was 😭😭

    Game of life already idc

  • emo genghis khan

    cyberleek... lucia titties... $400... im not joking

    Some gooner already been flooding Reddit with naked Lucia p*** lmfao

  • Capri

    Admitting you have phone calls with pimps, murderers, d*** traffickers and more for your game narrative is something only rockstar could pull off

    Wild

  • This game is gonna have infinite replay value man

  • ThaGTA2fan

    400 for some average Cardi B Areola digital titties

    Is crazy ngl

    Digital calcium is still calcium

  • the tone of the statement by rockstar is so funny lmao

  • They just clapped the Cyberleek site I was using that survived all the other purges smh

  • I wonder if you’ll be able to do vigilante missions on the Citizen app

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    1 reply

    Funny to hear them name drop Kodak Black in the interview . Hope he’s got at least a song or two, he has to

  • BrandonM

    Brand new look at GTA 6 by Dazed Magazine showing off new screenshots and a ton of new information on the game:

    • Rockstar is aiming to combine the chaos and freedom of GTA V with the realism, immersion, and emotional depth of Red Dead Redemption 2.
    • Confirmed that eating affects weight and exercise changes muscle size and tone, both back from GTA San Andreas

    • The world is designed to be more reactive to the player. Actions that once attracted little attention may now produce believable reactions for example, walking around publicly with a rifle will have NPCs comment on that

    • Jason is an ex-military d*** runner and Lucia is a fighter recently released from prison.

    • There are three options: Play as Jason and Lucia together, or Just Lucia or Just Jason in the open world

    • One example given involves driving as Jason, switching to Lucia in the passenger seat to use the in-game phone, and then switching roles during a chase so one character drives while the other shoots. All in the open world outside of missions

    • In-game social media feeds are confirmed

    • Jason and Lucia’s relationship is described as a “Bonnie and Clyde-type narrative.” Their romance is intended to be much more important than relationships in previous GTA games.

    • Rockstar suggests that player decisions may affect the relationship and characters in more emotionally meaningful ways, they said its more in-depth than just an honor system.

    • Rockstar considers player freedom and self-expression central to GTA. The idea is to provide lots of freedom without making Jason and Lucia feel like completely empty avatars.

    • Spending long periods without sleeping or fleeing police can visibly affect the characters' appearance.

    • NPCs are far more diverse in appearances than previous Rockstar games, this was already noticeable in the previous trailers

    • Rockstar developed new tools and production pipelines specifically to create what it calls its most detailed and varied NPC population

    • Rockstar's development operation has more than doubled in size since Red Dead Redemption 2.

    • A branch of Rockstar in LA is dedicated almost solely to the world of in-game pedestrians

    • More than 50 real street artists were brought in to design murals in the game

    • The team that deals with vehicle handling is made up of real racing cars drivers

    • Rockstar views GTA VI as something players could potentially spend a decade or more playing, which contributes to the enormous pressure surrounding the project

    Right in-between RDR2 and GTA 5 design is quite literally the best possible scenario for this game, it sounds utterly wonderful and I cannot wait to see how it looks tomorrow with the official gameplay reveal!

    This a breakdown from someone on reddit btw

    Dude. Open world chaos with BOTH characters

    OMGOMGOMG

  • if you can play as both, does that mean there could possibly be a Co-op if a second controller was there?

    Playing GTA with my love

  • BrandonM

    Brand new look at GTA 6 by Dazed Magazine showing off new screenshots and a ton of new information on the game:

    • Rockstar is aiming to combine the chaos and freedom of GTA V with the realism, immersion, and emotional depth of Red Dead Redemption 2.
    • Confirmed that eating affects weight and exercise changes muscle size and tone, both back from GTA San Andreas

    • The world is designed to be more reactive to the player. Actions that once attracted little attention may now produce believable reactions for example, walking around publicly with a rifle will have NPCs comment on that

    • Jason is an ex-military d*** runner and Lucia is a fighter recently released from prison.

    • There are three options: Play as Jason and Lucia together, or Just Lucia or Just Jason in the open world

    • One example given involves driving as Jason, switching to Lucia in the passenger seat to use the in-game phone, and then switching roles during a chase so one character drives while the other shoots. All in the open world outside of missions

    • In-game social media feeds are confirmed

    • Jason and Lucia’s relationship is described as a “Bonnie and Clyde-type narrative.” Their romance is intended to be much more important than relationships in previous GTA games.

    • Rockstar suggests that player decisions may affect the relationship and characters in more emotionally meaningful ways, they said its more in-depth than just an honor system.

    • Rockstar considers player freedom and self-expression central to GTA. The idea is to provide lots of freedom without making Jason and Lucia feel like completely empty avatars.

    • Spending long periods without sleeping or fleeing police can visibly affect the characters' appearance.

    • NPCs are far more diverse in appearances than previous Rockstar games, this was already noticeable in the previous trailers

    • Rockstar developed new tools and production pipelines specifically to create what it calls its most detailed and varied NPC population

    • Rockstar's development operation has more than doubled in size since Red Dead Redemption 2.

    • A branch of Rockstar in LA is dedicated almost solely to the world of in-game pedestrians

    • More than 50 real street artists were brought in to design murals in the game

    • The team that deals with vehicle handling is made up of real racing cars drivers

    • Rockstar views GTA VI as something players could potentially spend a decade or more playing, which contributes to the enormous pressure surrounding the project

    Right in-between RDR2 and GTA 5 design is quite literally the best possible scenario for this game, it sounds utterly wonderful and I cannot wait to see how it looks tomorrow with the official gameplay reveal!

    This a breakdown from someone on reddit btw

    I’m about to c**

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    1 reply

    Seems like press and influencer previews drop tomorrow after Netflix

    That nda must’ve been crazy

  • BrandonM

    Brand new look at GTA 6 by Dazed Magazine showing off new screenshots and a ton of new information on the game:

    • Rockstar is aiming to combine the chaos and freedom of GTA V with the realism, immersion, and emotional depth of Red Dead Redemption 2.
    • Confirmed that eating affects weight and exercise changes muscle size and tone, both back from GTA San Andreas

    • The world is designed to be more reactive to the player. Actions that once attracted little attention may now produce believable reactions for example, walking around publicly with a rifle will have NPCs comment on that

    • Jason is an ex-military d*** runner and Lucia is a fighter recently released from prison.

    • There are three options: Play as Jason and Lucia together, or Just Lucia or Just Jason in the open world

    • One example given involves driving as Jason, switching to Lucia in the passenger seat to use the in-game phone, and then switching roles during a chase so one character drives while the other shoots. All in the open world outside of missions

    • In-game social media feeds are confirmed

    • Jason and Lucia’s relationship is described as a “Bonnie and Clyde-type narrative.” Their romance is intended to be much more important than relationships in previous GTA games.

    • Rockstar suggests that player decisions may affect the relationship and characters in more emotionally meaningful ways, they said its more in-depth than just an honor system.

    • Rockstar considers player freedom and self-expression central to GTA. The idea is to provide lots of freedom without making Jason and Lucia feel like completely empty avatars.

    • Spending long periods without sleeping or fleeing police can visibly affect the characters' appearance.

    • NPCs are far more diverse in appearances than previous Rockstar games, this was already noticeable in the previous trailers

    • Rockstar developed new tools and production pipelines specifically to create what it calls its most detailed and varied NPC population

    • Rockstar's development operation has more than doubled in size since Red Dead Redemption 2.

    • A branch of Rockstar in LA is dedicated almost solely to the world of in-game pedestrians

    • More than 50 real street artists were brought in to design murals in the game

    • The team that deals with vehicle handling is made up of real racing cars drivers

    • Rockstar views GTA VI as something players could potentially spend a decade or more playing, which contributes to the enormous pressure surrounding the project

    Right in-between RDR2 and GTA 5 design is quite literally the best possible scenario for this game, it sounds utterly wonderful and I cannot wait to see how it looks tomorrow with the official gameplay reveal!

    This a breakdown from someone on reddit btw

    I’m gonna have buff Jason and his power torta

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    Cole2

    Funny to hear them name drop Kodak Black in the interview . Hope he’s got at least a song or two, he has to

    Wait where