Didn’t want it to be live service I guess, wanted to do their own things but now I guess Sony is forcing them to head down the live service route.
Bungie really said to them “but can you do seasons?” and ND replied “but it’s a grounded world” and then the game got put on hold.
very bummed but atleast we know we can all move on from this project lmao
makes me sad there wasn't even a copy and paste version of factions for lou2 tho
@Kr0niic
So they knew Jason was gonna make a new article about the game and decided to do damage control before the article was released. It might, actually, as they say, be OVER
When the 20 minute YouTube documentary about why this game was cancelled drops in 2026>>>
Its all bungies fault according to Jason
As part of that push (towards live service) it asked another of its video-game studios, Seattle-based Bungie, to evaluate the games across its portfolio. Bungie raised questions about the The Last of Us multiplayer project’s ability to keep players engaged for a long period of time, which led to the reassessment.
So it was mid
Never have a rockstar is close to naughty dog conversation ever again
Yeah ND way better
So it was mid
Eh doesnt say that. Just looks like it was hard to monetize seasons!
Never have a rockstar is close to naughty dog conversation ever again
Right atleast you know with Rockstar their s*** 45 years away
Eh doesnt say that. Just looks like it was hard to monetize seasons!
Post full article for us folks who don't wanna pay bloomberg
Post full article for us folks who don't wanna pay bloomberg
Sony Group Corp. has slowed down development on an upcoming multiplayer game in its long-running The Last of Us video game series as the creators reassess its quality and long-term viability, according to four people familiar with the project.
The team working on the game was scaled back after a recent evaluation, said the people, who asked not to be named because they weren't authorized to speak publicly. A small group remains on the project while the company reevaluates the direction. While the game has not been canceled, many of its developers have been moved to other projects.
Following requests for comment from Bloomberg News, Naughty Dog, the Sony subsidiary working on the project, put out a statement on Twitter saying that "we've realized what's best for the game is to give it more time."
Naughty Dog has been developing the multiplayer title for at least four years. It started as a complementary mode to The Last of Us: Part II, the single-player game released in 2020, but the creators grew ambitious and decided to make it into its own game, Naughty Dog said.
Sony has invested heavily in "games as a service," or video games designed to be monetized beyond their initial sales through ongoing purchases. As part of that push it asked another of its video-game studios, Seattle-based Bungie, to evaluate the games across its portfolio. Bungie raised questions about the The Last of Us multiplayer project's ability to keep players engaged for a long period of time, which led to the reassessment.
Single and multiplayer games generally require different skillsets to develop. Although Naughty Dog has found some success with multiplayer modes in some of its titles, the company is primarily known for developing single-player hits. Still, fans were excited for the project and raised questions after it was not present at a PlayStation video game showcase this week.
In the statement, Naughty Dog said it will continue to work on this multiplayer project as well as other games “including a brand new single-player experience.”
Neil probably got annoyed after Bungie started giving their input about monetizing the game, and said “fuck it, just scrap it”
They should scrap it and move on. They're not the right studio for multiplayer.
Bungie really said to them “but can you do seasons?” and ND replied “but it’s a grounded world” and then the game got put on hold.
They should scrap it and move on. They're not the right studio for multiplayer.
Although Factions 1 was great, I do agree .
I don’t look to Naughty Dog for the multiplayer experience
They are very good at what they do, and I’d like to see them continue to focus on the single player experience