didnt realize they had gameplay out.
their focus on the weight of the gundams movements and attacks are good signs especially in a time where a lot of action games feel very weightless and not impactful.
the use of funnels are also a good nod that to show they borrowed some elements from the anime but my only red flag so far is that it does seem like the enemy and even the boss near the end arent really fighting back like that, hope its just a demo or early game thing because that could make the game monotonous very fast if its like that all the way
More out for Tokyo game show