nah fr. the other day i had to run errands for someone and when i came back to the hideout, there’s a cutscene and afterwards i sill have to run to said person to activate another cutscene. it’s just so stupid sometimes. like they couldn’t spawn her at the end of the cutscene? 🤦🏽♂️
That’s another gripe of mine as well. Happens all the time 🤦🏽♂️
That’s another gripe of mine as well. Happens all the time 🤦🏽♂️
LMFAO I no joke was jamming to podcast i was like "they wyling "
lol I am bringing myself to push into new game plus
The only way I will ever go near that is if they fix Performance mode.
The only way I will ever go near that is if they fix Performance mode.
its so tough lol
That crystal like structure in the distance (Northern Territory) makes me confident that we will get DLC.

I keep spamming X thoughout half the cutscenes unless it’s really story related now.
I keep spamming X thoughout half the cutscenes unless it’s really story related now.
I keep spamming X thoughout half the cutscenes unless it’s really story related now.
That’s an L
packing it up for now. at 37 hours 87% complete. got the strongest sword, did 90% of the hunts including all the S rank ones. did most of the side quests in the game.
still have maybe 2-4 side quests I need to do then I have two main story missions left. hopefully I can finish later tonight
That’s an L
He's not missing out on much, there's a handful of side quests that are actually interesting
That’s an L
What I do is an L?
I cba for the pathetic forced side quests which really do f*** all for the actual story but slow everything down stupidly
He's not missing out on much, there's a handful of side quests that are actually interesting
Side quests with the + have been brilliant and actually add to the story!
Side quests with the + have been brilliant and actually add to the story!
some of em, the structure itself is still very mmo like
and they don't really get good until the last leg
I keep spamming X thoughout half the cutscenes unless it’s really story related now.
With a triangle mixed in
He's not missing out on much, there's a handful of side quests that are actually interesting
He is missing out on very little outside of multipart ones
I mash X through all that dialogue you want to know why ? I would prefer slow walking , mini games, qte or something to standing in front of a motherfucker while Clive shows no facial reaction . They got their uncanny ass valley face saying some serious ass s***
No desire to play anything else after finishing this. What else is going to make me feel the way this game did? S*** was a rollercoaster
I’m about 75% in and yeah, this game is a 6.5 overall. Fun combat (mindless as f*** on standard difficulty though), incredible set pieces, okay story, amazing cutscenes, but everything else feels incredibly underdeveloped, pacing is inconsistent as hell, and the fast traveling back and forth back and forth to the same locations I think f***s with the progression of the narrative.
I don’t feel like I’m on a journey, despite the game being as linear as it is, because of this bouncing back and forth across the map. It just feels like disconnected episodes.
X manages to be linear but feels like you’re covering ground throughout, constantly being introduced to new and distinct locations. Xenoblade Chronicles 3 is also a game that manages to feel like a proper journey and kind of has a similar structure to this.
It’s pretty good, but I don’t see myself returning to it anytime soon after I finish it.
I mash X through all that dialogue you want to know why ? I would prefer slow walking , mini games, qte or something to standing in front of a motherfucker while Clive shows no facial reaction . They got their uncanny ass valley face saying some serious ass s***
Crazy that Witcher 3, a game that’s 8 years old at this point, has far more dynamic conversations with random merchants and NPCs that don’t even give you quests compared to this game.
I honestly think they should take a more stylized approach with XVII. I can’t help but compare this is XBC3 which I feel is better than this on almost every front outside of combat (and maybe narrative, though I care more about the extended cast of that game than I do most of this one) and likely had a significantly smaller budget and is on much weaker hardware yet feels much more fleshed out than this.
This game is like what people complain about Sony exclusives being, but turned up to 11.
I’m about 75% in and yeah, this game is a 6.5 overall. Fun combat (mindless as f*** on standard difficulty though), incredible set pieces, okay story, amazing cutscenes, but everything else feels incredibly underdeveloped, pacing is inconsistent as hell, and the fast traveling back and forth back and forth to the same locations I think f***s with the progression of the narrative.
I don’t feel like I’m on a journey, despite the game being as linear as it is, because of this bouncing back and forth across the map. It just feels like disconnected episodes.
X manages to be linear but feels like you’re covering ground throughout, constantly being introduced to new and distinct locations. Xenoblade Chronicles 3 is also a game that manages to feel like a proper journey and kind of has a similar structure to this.
It’s pretty good, but I don’t see myself returning to it anytime soon after I finish it.
would you say it is mid
?
Crazy that Witcher 3, a game that’s 8 years old at this point, has far more dynamic conversations with random merchants and NPCs that don’t even give you quests compared to this game.
I honestly think they should take a more stylized approach with XVII. I can’t help but compare this is XBC3 which I feel is better than this on almost every front outside of combat (and maybe narrative, though I care more about the extended cast of that game than I do most of this one) and likely had a significantly smaller budget and is on much weaker hardware yet feels much more fleshed out than this.
This game is like what people complain about Sony exclusives being, but turned up to 11.
This is definitely a game that rather than more side quest content choice based content with morally grey choices would have helped hammer their point home and engage the player. As off as that would be to them that would definitely help replayability if there was some branching narratives and 20-30 hours vs 60 for me at least lol. Define our clive some but linear their goal and I get it
I’m about 75% in and yeah, this game is a 6.5 overall. Fun combat (mindless as f*** on standard difficulty though), incredible set pieces, okay story, amazing cutscenes, but everything else feels incredibly underdeveloped, pacing is inconsistent as hell, and the fast traveling back and forth back and forth to the same locations I think f***s with the progression of the narrative.
I don’t feel like I’m on a journey, despite the game being as linear as it is, because of this bouncing back and forth across the map. It just feels like disconnected episodes.
X manages to be linear but feels like you’re covering ground throughout, constantly being introduced to new and distinct locations. Xenoblade Chronicles 3 is also a game that manages to feel like a proper journey and kind of has a similar structure to this.
It’s pretty good, but I don’t see myself returning to it anytime soon after I finish it.
.... What?