i can't get a part of the trailer music out of my head for the past few days

at 0:51 here
man
it perfectly captures the feeling of From Software games
i can't get a part of the trailer music out of my head for the past few days
!https://youtu.be/l6pCyV7PnqIat 0:51 here
man
it perfectly captures the feeling of From Software games
Yuka
seems like with all the flexibility with weapons/magic/arts and less focus of heavy stamina draining makes me think you'll be face alot of enemies at once a-lot of the time
s.famitsu.com/news/202106/14223605.html
Miyazaki interview
so much info in this
Day and night cycle seems very fleshed out
"For example, at night, both you and your enemies will change their engagement experience and aggression due to the decrease in visibility of each other, and there are special traces that the visibility will increase at night, and at night. There are also scary enemies that only appear."
the way he's talking it seems like the open world will be very similar to Zelda: Twilight Princess but on another level
holy s***
This s*** is gonna be incredible. Why tf we gotta wait 7 more months
perfection takes time
perfection takes time
They been working on it since they finished the first dark souls 3 dlc though
They should hand this over to Bluepoint for a quick touchup
Eh the graphics aren’t that bad. Graphics aren’t everything
ign.com/articles/elden-ring-miyazaki-hidetaka-full-interview-summer-of-gaming
I don't really ever say this but... if they pull this off and all the systems work together as they should, this is literally Dark Souls infused with what made Zelda great and the lore and foundation of Game Of Thrones; it could be one of the best RPGs of all time