Debating if I should watch any of this, looks a big info dump compared to the other Night City Wires
How yall turn the cyberpunk thread into console war talk
They politicizing this game like USA with the masks
According to IGN, it seems the game in the current state is still pretty buggy
One last thing that should be noted is that seeing this game in action for myself makes me glad CDPR opted for another delay (as much as it sucks that this peek only whet my appetite for more). I played through a streaming service with the host system running it on a PC with an RTX 3080 GPU, and while it ran buttery smooth performance-wise, there were a ton of bugs. Of course, the version I played is still in development, and the extra time from its latest delay was likely taken to make sure the issues I saw aren’t there at launch, but I had moments where my UI disappeared entirely, important mission dialogue didn’t play, map waypoints wouldn’t work properly, and plenty more. CDPR is obviously aware of these issues, so here’s hoping the extra time it’s taken will be enough to snuff them out.
Debating if I should watch any of this, looks a big info dump compared to the other Night City Wires
Take it all raw for release day
150 TRACKS?
WHAT THE F***?!
According to IGN, it seems the game in the current state is still pretty buggy
One last thing that should be noted is that seeing this game in action for myself makes me glad CDPR opted for another delay (as much as it sucks that this peek only whet my appetite for more). I played through a streaming service with the host system running it on a PC with an RTX 3080 GPU, and while it ran buttery smooth performance-wise, there were a ton of bugs. Of course, the version I played is still in development, and the extra time from its latest delay was likely taken to make sure the issues I saw aren’t there at launch, but I had moments where my UI disappeared entirely, important mission dialogue didn’t play, map waypoints wouldn’t work properly, and plenty more. CDPR is obviously aware of these issues, so here’s hoping the extra time it’s taken will be enough to snuff them out.
According to IGN, it seems the game in the current state is still pretty buggy
One last thing that should be noted is that seeing this game in action for myself makes me glad CDPR opted for another delay (as much as it sucks that this peek only whet my appetite for more). I played through a streaming service with the host system running it on a PC with an RTX 3080 GPU, and while it ran buttery smooth performance-wise, there were a ton of bugs. Of course, the version I played is still in development, and the extra time from its latest delay was likely taken to make sure the issues I saw aren’t there at launch, but I had moments where my UI disappeared entirely, important mission dialogue didn’t play, map waypoints wouldn’t work properly, and plenty more. CDPR is obviously aware of these issues, so here’s hoping the extra time it’s taken will be enough to snuff them out.
Damn bugs are inevitable but that's a pretty big one.
Wasn't Witcher 3 buggy at launch?
kinda worrying how buggy this is still on PC and prolly ps5 and xbox series x too. Not even talking about ps4/xbox one
Damn bugs are inevitable but that's a pretty big one.
Wasn't Witcher 3 buggy at launch?
it kinda was, but this time its more serious imo, because cyberpunk is way mooore interactive than the witcher 3
a quote from a review
Cyberpunk 2077 is most likely like Deus Ex. Only bigger, better staged and with even more ramified stories, with more details, more role play, more open world. It is the Deus Ex that we have always wanted.
people who fell for the gta marketing will prolly delete this game after one hour
playing more "serious" games now made me outgrow these trash ass stories people praise and call nice
playing both Last of Us games changed my perspective on story games fr
Naughty Dog is an anomaly. They’re one of the few, if not, the only studio in existence that could legitimately pull off Emmy Noms just off story and dialogue alone. Their aim first and foremost is story. Not that story means nothing in a game like this but it’s an RPG so the central focus is immersing you in an experience rather than a particular story
Naughty Dog is an anomaly. They’re one of the few, if not, the only studio in existence that could legitimately pull off Emmy Noms just off story and dialogue alone. Their aim first and foremost is story. Not that story means nothing in a game like this but it’s an RPG so the central focus is immersing you in an experience rather than a particular story
Why is dialogue so over the top?
“You’re a d***.”
“And you’re a c***. Maybe we’ll fit together just fine.”
“You’re a f***ing p****.”
Like Jesus Christ man, it’s way too f***ing much.
Lowkey a problem. Might just be my bias but I also feel British based VA for fantasy/RPG games feel more immersive.
Really good news from the PC Gamer article
There's stuff in here to rival The Witcher 3's best quests, and I was pleasantly surprised by how much of an emotional punch the story packs. The game's marketing has, understandably, focused on the louder, more aggressive side of the game, which has painted a somewhat inaccurate picture of it. Cyberpunk 2077 isn't all noise, future slang, extreme violence, and fluorescent yellow; it has quiet, touching moments of warmth too.
Judy rumored to be a lesbian
don’t want make a female
Aint no problem. 2nd playthrough Ima be one too