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  • Jun 5, 2023
    Why Yesterday

    Yeah I didn't absolutely hate water but it wasn't my fave.

    I do like the thought of "how do we make a good water temple" "ah f*** it put it in the air and give it low gravity"

    Makes it more interesting than fill the water temple with water

    And getting there was pretty cool too I liked the quest leading up to it

  • Jun 5, 2023
    Lit

    i kinda like how they advertised this game with the sky islands being THE new big thing, when it's actually the depths that played a bigger role overall

    They successfully used the sky islands as bait in their marketing to distract us from finding out about the even bigger depths.

  • Jun 6, 2023





    can’t get over how gorgeous this game looks

  • Jun 6, 2023
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    1 reply

    Just hit Gerudo Town, 80 hours in.

    4th temple to do, how much longer main story wise would y’all say I have?

    Also, is it safe to go to Hyrule Castle (as in will that trigger the final battle)?

  • Jun 6, 2023
    CrimsonArk

    Just hit Gerudo Town, 80 hours in.

    4th temple to do, how much longer main story wise would y’all say I have?

    Also, is it safe to go to Hyrule Castle (as in will that trigger the final battle)?

    theres a zelda quest and one more thing I don't want to spoil before ganon

  • Jun 6, 2023
    Lit

    i kinda like how they advertised this game with the sky islands being THE new big thing, when it's actually the depths that played a bigger role overall

    we got played but in the best way

  • Jun 6, 2023
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    1 reply

    finished all dungeons. last quest took me about 5 hours.

  • Jun 6, 2023
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    3 replies

    Ocarina outfit or twilight outfit?

  • Jun 6, 2023

    Tulin is f***ing adorable

  • BM_ 🗣
    Jun 6, 2023
    Dino

    Ocarina outfit or twilight outfit?

    Both top tier. I'm wearing champions leathers with shiek headress and oot pants atm

  • BM_ 🗣
    Jun 6, 2023

    I want my diamond circlet

  • BM_ 🗣
    Jun 6, 2023

    Attaching s*** to the gloom weapons feels so op lol

  • Jun 6, 2023
    Dino

    Ocarina outfit or twilight outfit?

    Love em both. I was rocking twilight all botw but now that Ive got the time outfit, it might be my favorite from the old games

  • Jun 6, 2023
    Lit

    i kinda like how they advertised this game with the sky islands being THE new big thing, when it's actually the depths that played a bigger role overall

    Smart of them

    I thought this was a skydiving simulator for a long time.

  • Jun 6, 2023
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    edited
    ·
    3 replies

    You ever wondered what Chilla thinks about Tears of the Kingdom? Find out below:

    Now that I've played Tears of the Kingdom for like 170 hours (call me the Sage of Time) and beat the main objectives and done a lot of exploring and side-quests (of course not everything but enough to feel like I've got a good idea of how I feel about the game overall), I think it is time to share my thoughts:

    Breath of the Wild was the reason I bought a Nintendo Switch in 2017. The Switch was just a means to an end: The means for me to be able to play Breath of the Wild. Over the years I've replayed Breath of the Wild several times and accumulated about 760 hours in total since 2017 and it is currently one of my favourite games (if not my favourite) of all time.

    Tears of the Kingdom builds upon Breath of the Wild's world and adds more depth, more intricacy, more content, more of everything alongside some quality of life improvements and abilities that grants an unprecedented level of freedom to interact with the world. You can create (Ultrahand), combine (Fuse), conveniently ascend through objects above you (Ascend) and reverse an object's movement (Recall). All of these abilities are then used in some very clever, satisfying puzzle solving segments, and in your own creations and when you manipulate objects in your surroundings.

    Even with these new mechanics and their creative use, one of the things that had me really intrigued was the glimpses of backstory (The Dragon's Tears) that you can unlock throughout the game. The story of what happened to Princess Zelda after the beginning of the game (which I will not spoil) had me very fascinated from the start and did not leave me disappointed when I learned the whole truth about what had went down.

    Tears of the Kingdom is objectively a great game, and while I do respect what it brings to the table, it was not as fresh or impactful or important as Breath of the Wild was to me when it came out. Tears of the Kingdom is a welcomed sequel and continuation for those of us who liked Breath of the Wild, but it does not have the impact (to me) that a "once per generation" game has (which is what we usually get with major 3D Zelda games). Usually we only get one major 3D Zelda release per generation, and each of the games are vastly distinct from the previous game in all aspects - art style, graphics, world, mechanics, story, feel, and a completely new Link and Zelda from a completely different time.

    The Legend of Zelda: Breath of the Wild and Splatoon 2 are the first party Nintendo games I’ve played the most on Nintendo Switch. Just like Breath of the Wild got a sequel on the same system, so did Splatoon 2, and to me, the sequels to both of these games have the same underlying trait: They are somewhat redundant to me. I loved Breath of the Wild and I loved Splatoon 2 and put a lot of time into them, so playing their sequels, on the same console, with the same graphics and overall feel is like feeding a mouth that is already is full. I appreciate the food but my stomach is full of the same kind of food so I'm not enjoying it as much this time around.

    Conclusion: Tears of the Kingdom is a welcomed, creative, expanded, more intricate - but somewhat redundant - continuation of Breath of the Wild. I am more interested in the next console generation game in the franchise - what art style they will go for, what the world will be like, what mechanics it will include, how Link and Zelda will look, how the new animations will look and feel like.

  • Jun 6, 2023
    Dino

    Ocarina outfit or twilight outfit?

    twilight

  • Jun 6, 2023
    Chilla
    · edited

    You ever wondered what Chilla thinks about Tears of the Kingdom? Find out below:

    Now that I've played Tears of the Kingdom for like 170 hours (call me the Sage of Time) and beat the main objectives and done a lot of exploring and side-quests (of course not everything but enough to feel like I've got a good idea of how I feel about the game overall), I think it is time to share my thoughts:

    Breath of the Wild was the reason I bought a Nintendo Switch in 2017. The Switch was just a means to an end: The means for me to be able to play Breath of the Wild. Over the years I've replayed Breath of the Wild several times and accumulated about 760 hours in total since 2017 and it is currently one of my favourite games (if not my favourite) of all time.

    Tears of the Kingdom builds upon Breath of the Wild's world and adds more depth, more intricacy, more content, more of everything alongside some quality of life improvements and abilities that grants an unprecedented level of freedom to interact with the world. You can create (Ultrahand), combine (Fuse), conveniently ascend through objects above you (Ascend) and reverse an object's movement (Recall). All of these abilities are then used in some very clever, satisfying puzzle solving segments, and in your own creations and when you manipulate objects in your surroundings.

    Even with these new mechanics and their creative use, one of the things that had me really intrigued was the glimpses of backstory (The Dragon's Tears) that you can unlock throughout the game. The story of what happened to Princess Zelda after the beginning of the game (which I will not spoil) had me very fascinated from the start and did not leave me disappointed when I learned the whole truth about what had went down.

    Tears of the Kingdom is objectively a great game, and while I do respect what it brings to the table, it was not as fresh or impactful or important as Breath of the Wild was to me when it came out. Tears of the Kingdom is a welcomed sequel and continuation for those of us who liked Breath of the Wild, but it does not have the impact (to me) that a "once per generation" game has (which is what we usually get with major 3D Zelda games). Usually we only get one major 3D Zelda release per generation, and each of the games are vastly distinct from the previous game in all aspects - art style, graphics, world, mechanics, story, feel, and a completely new Link and Zelda from a completely different time.

    The Legend of Zelda: Breath of the Wild and Splatoon 2 are the first party Nintendo games I’ve played the most on Nintendo Switch. Just like Breath of the Wild got a sequel on the same system, so did Splatoon 2, and to me, the sequels to both of these games have the same underlying trait: They are somewhat redundant to me. I loved Breath of the Wild and I loved Splatoon 2 and put a lot of time into them, so playing their sequels, on the same console, with the same graphics and overall feel is like feeding a mouth that is already is full. I appreciate the food but my stomach is full of the same kind of food so I'm not enjoying it as much this time around.

    Conclusion: Tears of the Kingdom is a welcomed, creative, expanded, more intricate - but somewhat redundant - continuation of Breath of the Wild. I am more interested in the next console generation game in the franchise - what art style they will go for, what the world will be like, what mechanics it will include, how Link and Zelda will look, how the new animations will look and feel like.

    Great way to put it I feel the same

  • Jun 6, 2023
    ·
    2 replies
    Chilla
    · edited

    You ever wondered what Chilla thinks about Tears of the Kingdom? Find out below:

    Now that I've played Tears of the Kingdom for like 170 hours (call me the Sage of Time) and beat the main objectives and done a lot of exploring and side-quests (of course not everything but enough to feel like I've got a good idea of how I feel about the game overall), I think it is time to share my thoughts:

    Breath of the Wild was the reason I bought a Nintendo Switch in 2017. The Switch was just a means to an end: The means for me to be able to play Breath of the Wild. Over the years I've replayed Breath of the Wild several times and accumulated about 760 hours in total since 2017 and it is currently one of my favourite games (if not my favourite) of all time.

    Tears of the Kingdom builds upon Breath of the Wild's world and adds more depth, more intricacy, more content, more of everything alongside some quality of life improvements and abilities that grants an unprecedented level of freedom to interact with the world. You can create (Ultrahand), combine (Fuse), conveniently ascend through objects above you (Ascend) and reverse an object's movement (Recall). All of these abilities are then used in some very clever, satisfying puzzle solving segments, and in your own creations and when you manipulate objects in your surroundings.

    Even with these new mechanics and their creative use, one of the things that had me really intrigued was the glimpses of backstory (The Dragon's Tears) that you can unlock throughout the game. The story of what happened to Princess Zelda after the beginning of the game (which I will not spoil) had me very fascinated from the start and did not leave me disappointed when I learned the whole truth about what had went down.

    Tears of the Kingdom is objectively a great game, and while I do respect what it brings to the table, it was not as fresh or impactful or important as Breath of the Wild was to me when it came out. Tears of the Kingdom is a welcomed sequel and continuation for those of us who liked Breath of the Wild, but it does not have the impact (to me) that a "once per generation" game has (which is what we usually get with major 3D Zelda games). Usually we only get one major 3D Zelda release per generation, and each of the games are vastly distinct from the previous game in all aspects - art style, graphics, world, mechanics, story, feel, and a completely new Link and Zelda from a completely different time.

    The Legend of Zelda: Breath of the Wild and Splatoon 2 are the first party Nintendo games I’ve played the most on Nintendo Switch. Just like Breath of the Wild got a sequel on the same system, so did Splatoon 2, and to me, the sequels to both of these games have the same underlying trait: They are somewhat redundant to me. I loved Breath of the Wild and I loved Splatoon 2 and put a lot of time into them, so playing their sequels, on the same console, with the same graphics and overall feel is like feeding a mouth that is already is full. I appreciate the food but my stomach is full of the same kind of food so I'm not enjoying it as much this time around.

    Conclusion: Tears of the Kingdom is a welcomed, creative, expanded, more intricate - but somewhat redundant - continuation of Breath of the Wild. I am more interested in the next console generation game in the franchise - what art style they will go for, what the world will be like, what mechanics it will include, how Link and Zelda will look, how the new animations will look and feel like.

    nice writeup Chilla, in a way I am glad I didnt play botw enough to become intimately familiar with that world because things here are still feeling fresh (about 50 hours in so far so still lots to do and see, however). what did you think about the depths? do you feel like that was a worthy additional setting for this game or did it not add much to the game?

  • Jun 6, 2023
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    1 reply
    DS2

    nice writeup Chilla, in a way I am glad I didnt play botw enough to become intimately familiar with that world because things here are still feeling fresh (about 50 hours in so far so still lots to do and see, however). what did you think about the depths? do you feel like that was a worthy additional setting for this game or did it not add much to the game?

    Cool man. My thoughts on the Depths is that it was definitely a massive, welcomed surprise. Before Tears of the Kingdom released I did expect us to be able to explore underground to some extent based on hints in their trailers and marketing, but I was not at all expecting the Depths to be as big as the overworld. I spent a lot of time down there as soon as I initially got there because it had me very intrigued to find out what on earth was lurking down there. I think it's a cool optional place to explore for some optional gains/items to discover, but perhaps a bit barren at times. A lot of time is spent just running around lighting up the areas, collecting Spirits and beating enemy camps.

  • Jun 6, 2023

    Man I NEED to finish this.

    Game is incredible but I’m starting to feel the burn out after 80 hours.

  • Jun 6, 2023
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    1 reply

    Wind and Fire Temple both on the same level to me. But way better than Water. Hopefully I'm saving the best for last with the one in the desert

  • Jun 6, 2023

    the sidequests are starting to become asinine but other than the stupid fetch quests im still enjoying it a lot 70 hours deep

  • Jun 6, 2023
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    1 reply
    Prosper

    Wind and Fire Temple both on the same level to me. But way better than Water. Hopefully I'm saving the best for last with the one in the desert

    same boat

  • Jun 6, 2023

    stupid good

  • Jun 6, 2023
    butch22

    same boat

    Been doing a couple tears after each temple in order. What a game so far