It sucked me up like 3 times
took two weapons and a shield. When I killed it, it only left a chest with a royal claymore and not my other s***
Damn I had no idea it could do that
F***ed around and went to the Hyrule Depths just to see what happens and loaded a older save right when the big fight w the sages started
Gonna get more hearts before I go back. The enemies you have to go through to get down there light work at this point
Still put a travel medallion down so I dont gotta deal with them again
Going through the Lightning Temple rn...yeah man I don't know how anybody can be complaining saying this game "Doesn't have dungeons like traditional Zelda games!" bruh this s*** is pissing me off already and I just got out the basement and into the dungeon proper...this s*** has eight whole floors in it
Going through the Lightning Temple rn...yeah man I don't know how anybody can be complaining saying this game "Doesn't have dungeons like traditional Zelda games!" bruh this s*** is pissing me off already and I just got out the basement and into the dungeon proper...this s*** has eight whole floors in it
This dungeon and to some extent the fire temple are the only dungeons that are like this tho
This dungeon and to some extent the fire temple are the only dungeons that are like this tho
good to know because Ive only wrapped up wind and water temple and they were both super underwhelming. not sure which of the final two to tackle next
coolest zelda video ever ever ever. ppl should make more montages like this
https://www.tiktok.com/t/ZTRorfT6V/
good to know because Ive only wrapped up wind and water temple and they were both super underwhelming. not sure which of the final two to tackle next
Probably save the lightning temple for last
Consensus seems to be that it's the most substantial dungeon in this
as a botw hater im proud to say zelda is great again. this what i wanted all along and then some
30 hours in and I don’t know how to build anything mobile beyond a horse carriage
I have what seems to be an engine piece that just makes my constructs flip over ?
This dungeon and to some extent the fire temple are the only dungeons that are like this tho
All these dungeons remind me of how dungeons were in the past Zelda games is the point I'm getting out. You'll have dungeons that are 3-5 floors and relatively easy to figure out. You'll have dungeons that can be 6-10+ floors and be convoluted.
Going through the dungeons in TotK, I just can't say that they do not give me the similar feeling of dungeons in the past games. I'll give people that when it came to BotW's Divine Beast dungeons, but in TotK? Nah. These are legitimate Zelda dungeons.
All these dungeons remind me of how dungeons were in the past Zelda games is the point I'm getting out. You'll have dungeons that are 3-5 floors and relatively easy to figure out. You'll have dungeons that can be 6-10+ floors and be convoluted.
Going through the dungeons in TotK, I just can't say that they do not give me the similar feeling of dungeons in the past games. I'll give people that when it came to BotW's Divine Beast dungeons, but in TotK? Nah. These are legitimate Zelda dungeons.
What was different about the wind temple when compared to your standard divine beast aside from the fact that it didn't allow you to move parts of the dungeon around?
30 hours in and I don’t know how to build anything mobile beyond a horse carriage
I have what seems to be an engine piece that just makes my constructs flip over ?
the shrine with those zonai pieces was hilarious
i was drunk and it took me like 20 minutes to figure out
The dungeons are very underwhelming in terms of gameplay but the presentation is fantastic the music and visuals are beautiful
the shrine with those zonai pieces was hilarious
i was drunk and it took me like 20 minutes to figure out
Ingenuity isn’t my greatest strength this game is kicking my ass
but still having a great time. The shrine with the hot air balloons had me doing the most complex combinations of ultra grabs and recalls when all I had to do was move the giant flames over 😭😭😭
What was different about the wind temple when compared to your standard divine beast aside from the fact that it didn't allow you to move parts of the dungeon around?
The fact that the wind temple was actually interesting and fun to get to. Better puzzles in the dungeons of TotK in general, and there are a variety of ways to solve the puzzles. Though that can be the result of what Link is able to do in TotK that he can't do in BotW. The boss fight in the wind temple alone far surpasses any of the divine beast boss fights.
Moving the parts of the divine beasts in BotW is cool the first time, but immediately in the next one you decide to take on, you realize how obnoxious it is more than anything. I don't really even feel like I solved the puzzles in them s***s. It was really just "move parts around until something happens" and more often than not, that's the solution. Not much of a challenge there.
as a botw hater im proud to say zelda is great again. this what i wanted all along and then some
What on earth is bad about BOTW?
now what the hell is this spirit temple I just found in the depths I cant do anything there
Lightscale trident
i wasted three diamonds on this?
Idk why I had it made for me I knew it was dog s*** from botw
hunting treasure in the depths when i find the wind temple boss just hanging around
reward for beating his ass again was mid but still a surprising and cool fight
What on earth is bad about BOTW?
no dungeons gets old fast, not much variety in shrines after a few. weak story. everything about this infinitely better
Lightscale trident
i wasted three diamonds on this?
got me f***ed up thinking imma waste diamonds of all things on weapons that’ll break in 10 minutes