Just wish there was more to it
what do you mean by more to it. I just like getting the full idea
what do you mean by more to it. I just like getting the full idea
That it was a bit longer and expended on its ideas a bit more, the puzzles are great but you can wrap up the dungeon in like 15 minutes
That it was a bit longer and expended on its ideas a bit more, the puzzles are great but you can wrap up the dungeon in like 15 minutes
you still loving the combat and other elements or is this truly a puzzler at heart. Are you still getting the same dopamine from finding ways to win?
Are you back on the path of main story
Just wish there was more to it
This is the biggest L of the game, very short and very easy temples.
This is the biggest L of the game, very short and very easy temples.
you still have it over breath of the wild?
has anyone in thread beat this yet? I just kind of wonder how people feeling weeks later
you still have it over breath of the wild?
Easily. Everything on TotK, including the dungeons, are better than BotW
you still loving the combat and other elements or is this truly a puzzler at heart. Are you still getting the same dopamine from finding ways to win?
Are you back on the path of main story
Doing one main quest a week pretty much, still loving everything
Temples are a big improvement over the Divine Beasts.
But damn... They're short.
Temples are a big improvement over the Divine Beasts.
But damn... They're short.
I guess the quests leading up to the dungeons kinda balance it out but yeah
Temples are a big improvement over the Divine Beasts.
But damn... They're short.
They need to be like triple in size
Doing one main quest a week pretty much, still loving everything
avoiding spoilers still? Its nice seeing people being able to play a major singleplayer game at their own pace
OOT dungeons would take me over an hour to do. TotK ones are 15 min at best with really easy puzzles.
Idk about you guys but I would be okay with the dungeons limiting abilities and offering new gimmicks each dungeon in order to make them more linear and to allow for unique puzzles.
I've always played these games for the dungeons.
"Ocarina", "Majora's Mask" (only for StoneTower), "Wind Waker", & "Twilight Princess" are prime examples.
Don't get it twisted, the shrines are cool, but for me, I'm a traditionalist
"BoTW" & "ToTK" however are everything I want in a Zelda game (aside from the main dungeons)
If you’re hunting them down you’re playing wrong, especially the light roots. You’re just supposed to freely explore. It’s mostly optional. Just focus on the main quests if you don’t like the exploration, don’t just yell at the side content for being there you’re like the zoomer version of old man yelling at clouds
The puzzles have a lot more variety than BOTW so you’re tripping with the guiding the ball thing lmao that’s like a couple of them. Also a lot of the puzzles have multiple solutions so they feel more dynamic this time around
Grown ass adults were itt complaining about how some of the puzzles were too hard and they didn’t have a guide because the game wasn’t officially out yet lmao
I love the exploration tf I hate how hearts and stamina that make quality of life better are locked by rinse and repeat loading zones with simple puzzles. I've done 70 shrines and had maybe 3 that had me stumped for about 2 minutes. They're not hard they're basic and the grown ass adults itt need to step up their game
criticism is allowed I love this game
man why are mfs acting so weird with this game, like they’re being forced to do the side content???
never seen that complaint about any other game before
I do the side content in every game it's part of the experience.
The dungeon bosses look super cool but I'd say they're even less engaging than Blight Ganon gameplay wise
OOT dungeons would take me over an hour to do. TotK ones are 15 min at best with really easy puzzles.
Idk about you guys but I would be okay with the dungeons limiting abilities and offering new gimmicks each dungeon in order to make them more linear and to allow for unique puzzles.
The feeling of finally beating an old school dungeon and reentering the overworld again with a fancy new weapon+heart
something these new Zelda's are missing for sure
Close, but not quite. His name in the English version is Rauru
Thats a weeb ass name